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 Inventory 
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Joined: Tue Nov 06, 2007 6:58 am
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Post Inventory
From the point of view of an actor and an inventory item working togerther, is there any way to determine if the item is out?


Sun May 24, 2009 8:18 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Inventory
Well any script you have running on the gun will stop running once you're holding it.

If that helps.


Sun May 24, 2009 4:56 pm
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Post Re: Inventory
From there I guess I could have a timer constantly reset by the gun.

The actor checks the timer, and if it's over something reasonable, it knows it's holding the gun.


Sun May 24, 2009 5:13 pm
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REAL AMERICAN HERO
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Post Re: Inventory
Except it'd have to be a global timer so any other instances of the gun would ♥♥♥♥ it up.


Sun May 24, 2009 8:01 pm
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Post Re: Inventory
The gun sets the timer on the nearest actor with the timer.

As long as the two actors don't get too close, it should work.


Sun May 24, 2009 8:17 pm
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