View unanswered posts | View active topics It is currently Sun Dec 08, 2019 10:51 pm



Reply to topic  [ 2 posts ] 
 Request: Script for a turret 
Author Message
User avatar

Joined: Mon Oct 25, 2010 5:51 am
Posts: 1197
Location: Sydney
Reply with quote
Post Request: Script for a turret
I have once more ventured into the dark, unexplored Lua Scripting sub-forum in search of help.

This is more of a request but I can't contribute in any way to the script, and I feel bad about asking for it. I have made a cute little devastating fixed artillery piece, but it need a few things before I can declare it finished.

Image

- Firstly; giant guns spinning around rapidly in CC look strange, so I want to slow the aiming down to the keyboard aiming speed;
- Which brings me to the second point, it's a null ACrab, all that's visible is the gun. I don't want it able to aim at all with the mouse, if possible, it would be preferable to use the left / right movement keys to aim up and down.
- But that will probably make it turn left and right, the only solution that I can think of for this is to have it uncontrollable, and be operated by a separate actor's movement.
- If possible, have a limited aiming range, so it can only aim up / slightly down.
- Jump to fire?

Any help would be very much appreciated. Thanks!


Fri Jun 24, 2011 8:12 am
Profile

Joined: Fri Dec 18, 2009 11:00 pm
Posts: 167
Reply with quote
Post Re: Request: Script for a turret
If you pm me your folder I'll do it for ya.


Fri Jun 24, 2011 5:33 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 2 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.017s | 17 Queries | GZIP : Off ]