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 GetEditorGUI 
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Joined: Wed May 20, 2009 3:10 pm
Posts: 366
Location: Ã…rhus, Denmark
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Post GetEditorGUI
I noticed that in the MetaFight.lua script there is a large number of "GetEditorGUI" functions. I haven't found any documentation on them. Does anyone have access to the full list of functions?

Also it seems like the MetaFight.lua script isn't forced to force the player to place a brain with a clear path to orbit. This means that we can remove this check entirely in the MetaFight activity. Would it possible to somehow remove this check in other activities. What I want to do is to make an activity that activates the editor mode after the scene has started. The problem is just that he is forced to place another brain.

The last part is properly unavoidable due to hardcoding, but asking hurts no one right ? :P


Sat Sep 17, 2011 8:49 am
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