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 Modifying human AI? 
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Joined: Sat Jun 19, 2010 5:02 pm
Posts: 331
Location: Mekkan
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Post Modifying human AI?
How can I make it so that when a sees something to kill, regardless of whether it has a weapon or not, it calls this function?
Code:
FireLaser(self);
I think it would involve modifying UpdateAI().


Mon Sep 19, 2011 11:06 pm
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Joined: Sat Jun 19, 2010 5:02 pm
Posts: 331
Location: Mekkan
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Post Re: Modifying human AI?
After lots of searching, I found that putting
Code:
   if self.Target ~= nil then
      
      FireLaser(self);
      
   end

at the end of UpdateAI() worked. Maybe this will help someone else.


Tue Sep 20, 2011 12:14 am
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