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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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 Reviving player
Is it possible to revive a player in multiplayer game after his brain was killed, when he left without any brains assigned and DEAD appeared on his screen? Currently I'm trying to assign a fake brain to player to avoid death, but it will certainly cause huge problems with AI's brainhunt mode.
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Sat Apr 28, 2012 11:34 am |
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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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 Re: Reviving player
NVM, as usuall I was just an idiot. Everything seems to work ok.
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Sat Apr 28, 2012 12:00 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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 Re: Reviving player
Can you post it?
EDIT:aha you double post!!!
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Mon Apr 30, 2012 12:59 pm |
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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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 Re: Reviving player
No, turned out that it's not possible. Player is lost once he's dead and not assigned a brain.
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Sat May 12, 2012 6:19 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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 Re: Reviving player
Are you trying to preserve a player?
You could just teleport the player's brain somewhere off-map when it gets low and get rid of all player control.
AI hunting problems would exist though.
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Sat May 12, 2012 6:59 am |
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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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 Re: Reviving player
NVM, I guess I solved everything using invisible fake brains 
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Sun May 13, 2012 12:10 pm |
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