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 Change RateOfFire after a couple of Shots? 
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Change RateOfFire after a couple of Shots?
I want to make a weapon which shoots a burst of, lets say, 3 bullets at a rate of 900 RPM, but then it should shoot at 600 RPM if the Actor contiones to shoot. Is it even possible? I mean, the DAKKAGun changes the RPM, so it should be possible.


Fri Mar 22, 2013 3:09 pm
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Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
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Post Re: Change RateOfFire after a couple of Shots?
Should indeed be possible. I haven't tested this code, but i am reasonably certain that it works (if not, chuck me a PM or something). Here's with comments...
Attachment:
File comment: WITH LOADSA COMMENTS
BURSTY THING.lua [1.18 KiB]
Downloaded 340 times

And without pesky comments:
Attachment:
File comment: WITHOUT LOADSA COMMENTS
BURSTY THING no comments.lua [564 Bytes]
Downloaded 322 times

My take on it, anyways. There's probably a far easier way to do it, but hey, i'm not magical. :U


Sat Mar 23, 2013 3:09 pm
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Joined: Mon Oct 15, 2012 5:21 pm
Posts: 879
Location: Somewhere in Germany
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Post Re: Change RateOfFire after a couple of Shots?
Thanks Shook. It worked. Now, how to get that script working...
EDIT: It worked. Thank you, oh dear ANGRY SPACE LAZORS Game Creator and popular Modder of hilarious Mods.


Sat Mar 23, 2013 4:00 pm
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