Ok I will try to explain better
lets say I have 3 heads that each have their own unique attachment, such as a helmet or hat or what-have-you.
Head001 has Hat001, Head002 has Hat002 and so-forth.
They will all use the same body.
Is there a workaround for such a thing? Basically what I'm trying to do is keep the mod more vanilla-ish with only 2 or 3 buy-able actors (light, med, heavy) but still being able to include a variety of unique sprites for fun and diversity.
All X heads are different, in terms of sprite dimensions and overall look, so it wouldn't be an option to do the Ronin animation thing I don't think. Also the attachables specific to a given head is important. Head001 cant wear Hat002 if that makes sense. The attachables are also important in that I dont want to include them as part of the head because I would like to stay away from my actor taking damage if he gets shot in the hat.
Or would it be easier or possible to make all the faces into frames in a sprite and make it so if, for example, frame001 is chosen through lua it will force it to have hat001?