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 Buyable armor? 
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Joined: Sun Jul 01, 2007 6:32 pm
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Location: Sooommeeewheeerrree over the- oh, wait. North Carolina.
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Post Buyable armor?
I know enough about actors to know that they can have separate parts of armor surrounding their actual bodies. I know enough about sparkle magic to know that, in the right hands, it can pretty much do anything.

With that, would it be possible to order armor (helmets, chest plates, et cetra) for the actor you buy it under? It would probably have to be sized for a basic body, like a coalition soldier, but could be worn by anyone. If it couldn't be done with sparkle magic, it could possibly be a shaped shield with a strange offset to move it away from the hands (I don't even know if that's possible).

I do not know enough about sparkle magic to suggest how one would begin actually making said armor.


Sat Sep 19, 2009 2:02 pm
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Joined: Mon Feb 02, 2009 9:18 pm
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Location: Ancient Hispania
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Post Re: Buyable armor?
you mean like a heavy suit?

exist people working on it right now.


Sat Sep 19, 2009 10:38 pm
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Joined: Sun Jan 11, 2009 10:54 am
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Post Re: Buyable armor?
NaXx wrote:
you mean like a heavy suit?

exist people working on it right now.

indeed we are
that is not what he meant i am afraid...
to make an armor like the one you say Warlord_of_Woe you need to make them attachables which as far as i know are not accessible from lua...
i think than kyred managed to make something reealy close to what you said but he failed too become he could not make them stay where he wanted
also
Warlord_of_Woe wrote:
I know enough about sparkle magic to know that, in the right hands, it can pretty much do anything.

it is like a disease out of control!!!
lua cannot do anything it can do a lot of things but it cannot do your wildest dreams come true.
but obviously i would be happy to be wrong...


Sun Sep 20, 2009 10:49 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Buyable armor?
It can't be done. Even if you can manage to either A: in-engine attach something with perfect positioning it's going to crash the game once it detaches.

If you do a pseudo-attachable, it's not going to get hit nearly as reliably and will probably fail.


Sun Sep 20, 2009 5:33 pm
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