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Robotic Undead Hitler
http://forums.datarealms.com/viewtopic.php?f=75&t=24174
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Author:  Scaraban [ Thu Jun 09, 2011 10:57 am ]
Post subject:  Robotic Undead Hitler

I know it doesn't actually make sense, but just run with me for a minute, please?
Thank you.
Now, what I am requesting is probably not going to be made because it will be a pain in the ass. I would love if someone would make this robot visibly hitler-esque(I understand it's pixels, however), a brain-equivalent unit, able to regenerate, and with some kickass standard equipment.
I know it's asking a lot, but I figure it is a decent(See:crazy) idea that I lack the abilities to realize.
Thanks,
Scaraban
EDIT: left out the part where he can summon zombies, somehow, perhaps, in a way?

Author:  Roast Veg [ Thu Jun 09, 2011 11:43 am ]
Post subject:  Re: Robotic Undead Hitler

Eh, it sounds wacky enough yet easily done.

If someone sprites it up I'll code it.

Author:  Contrary [ Thu Jun 09, 2011 6:22 pm ]
Post subject:  Re: Robotic Undead Hitler

I might give it a shot. Though I don't know why Roast Veg would be needed to code it, I think anyone can replace a couple names and slap on someone's generating script.

Author:  Roast Veg [ Thu Jun 09, 2011 9:55 pm ]
Post subject:  Re: Robotic Undead Hitler

If you want to do that Contrary, by all means do. I was just offering to lighten the load a little.

Author:  Scaraban [ Fri Jun 10, 2011 5:17 am ]
Post subject:  Re: Robotic Undead Hitler

OP updated, if either of you are interested in the work this would entail, great! If not anything is appreciated.

Author:  The Protestor [ Sat Jun 11, 2011 1:42 pm ]
Post subject:  Re: Robotic Undead Hitler

i could do this if youd like. i have a bit of modding experience.

the zombies adds a hole new level to the mod, tho. its not really easy to do that. if contrary could give me sprites, I could code it (so could roast veg tho0

Author:  Scaraban [ Sat Jun 11, 2011 9:40 pm ]
Post subject:  Re: Robotic Undead Hitler

As much as you guys want to do. I realize you might not want to do some of this.

Author:  Roast Veg [ Sat Jun 11, 2011 10:06 pm ]
Post subject:  Re: Robotic Undead Hitler

The Protestor wrote:
if contrary could give me sprites, I could code it (so could roast veg tho0

Contrary himself could code it, honestly. Whether he wants to or not is his choice.

Author:  none [ Mon Jun 13, 2011 8:02 am ]
Post subject:  Re: Robotic Undead Hitler

Well seeming as you ladies were too busy chit chatting I made it. :-P

Sprites Horrible as always. Enjoy.

EDIT: Almost forgot press Z to spawn zombies

Attachments:
UndeadHitler.rte.rar [28.73 KiB]
Downloaded 420 times

Author:  Scaraban [ Mon Jun 13, 2011 8:32 am ]
Post subject:  Re: Robotic Undead Hitler

Awesome, thanks a ton!

Author:  Solifuge [ Sun Jun 19, 2011 10:09 am ]
Post subject:  Re: Robotic Undead Hitler

Oh god... Scaraban wasn't kidding when he said he'd see CyberLich Hitler made.

Fantastic job, dudes. After a few tweaks to merge the actor with Kettenkrad's Wehrmacht Mod, I did a Livestream multiplayer match that pitted Cyberlich Hitler and his Nazis/Zombies/Killbots versus the allied Coalition and Browncoats.

The unedited video is here. Still got to get it trimmed down and split up for Youtube, since the match ran almost 2 hours. Thanks for the fantastic actor, None!

Author:  Kettenkrad [ Sun Jun 19, 2011 10:37 am ]
Post subject:  Re: Robotic Undead Hitler

I am honored, good sir. Although you should have PM'd me for the resprited version, much more prettier.

Author:  Solifuge [ Sun Jun 19, 2011 10:52 am ]
Post subject:  Re: Robotic Undead Hitler

Oh man, I didn't know it was re-sprited! Mind PMing me a link? I have gotten a great deal of enjoyment out of the Wehrmacht stuff in Multiplayer, with a good buddy who happens to be a German History major.

Author:  Kettenkrad [ Sun Jun 19, 2011 11:01 am ]
Post subject:  Re: Robotic Undead Hitler

Yeah, I'll PM the newer version, although it's only gun and infantry sprites atm. Also minor re-balancing. Good work, by the way, video's great so far. How many people are talking back there?

Too big; from PM:

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