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Making all maps visible.
http://forums.datarealms.com/viewtopic.php?f=75&t=31595
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Author:  nicolasx [ Sat Aug 18, 2012 4:20 am ]
Post subject:  Making all maps visible.

Hey guys. Just a quick code request.

Some scenarios can only be played on certain maps. How can I make it so they can be played on all maps installed?

Author:  Roast Veg [ Sat Aug 18, 2012 12:46 pm ]
Post subject:  Re: Making all maps visible.

The CC engine hides scenes that do not meet the required area boxes from activities that require them - the likelihood is that the scenes and the activities do not work with one another, which is why you cannot play on them.

Author:  nicolasx [ Sat Aug 18, 2012 11:43 pm ]
Post subject:  Re: Making all maps visible.

Interesting, I think they should work though. I am using the MP3 maps and trying to play one man army.

Author:  Roast Veg [ Sun Aug 19, 2012 11:40 am ]
Post subject:  Re: Making all maps visible.

I can't remember what areas One Man Army requires, nor can I remember what areas MP3 has defined. Enough for Skirmish Defence, definitely.

Author:  nicolasx [ Sun Aug 19, 2012 9:09 pm ]
Post subject:  Re: Making all maps visible.

Haha, its alright. I will look and see what I can do with it. It was just weird because you could play one man army with the maps just one build ago.

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