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My new "graphic" mod :D
http://forums.datarealms.com/viewtopic.php?f=75&t=31708
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Author:  wronx13 [ Thu Sep 20, 2012 7:19 pm ]
Post subject:  My new "graphic" mod :D

Recently, I had a lot of free time, so I decided to make some "graphic" modification of our CC. ^^

Screen #1

Image



Screen #2

Image


I would like to turn this plan into effect, but my programming skills are still at to low level :( .

Author:  Miggles [ Thu Sep 20, 2012 10:25 pm ]
Post subject:  Re: My new "graphic" mod :D

Is this a mockup or the real thing? Either way, looks good.
One quibble I have with it though, the gradient shading on the menu looks off. I'd say either tone it down or have it come in from all corners. Or both.

Author:  Roast Veg [ Thu Sep 20, 2012 10:49 pm ]
Post subject:  Re: My new "graphic" mod :D

I'm going to put my neck out here and say that's just a mockup. Remember all sprites have to be in palette, even in menus, so the gradients wouldn't be that pretty in game.

Author:  Mad Alex [ Fri Sep 21, 2012 2:29 pm ]
Post subject:  Re: My new "graphic" mod :D

And also there's no way to make menu like that. When it comes to changing in-game menus, you are restricted to little to no possibilities.
Most you can do is to change a colour scheme and fonts afaik. Even then you are restricted to a certain resolution of fonts.

EDIT: However, you can change background and game logo to whatever you want it to be, just consider what Roast Veg told you - everything should be in palette. And same there, prepare to face some difficulties with size of your BG and resolutions.

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