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 Addtogroup lua? 
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Joined: Thu Oct 04, 2012 9:21 pm
Posts: 94
Location: Chile
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Post Addtogroup lua?
Hello. I have been making stuff for this game and one of those things is a crate.

This particular crate works as a bomb but it will deploy instead of just going boom. Once deployed, it will damage any actor in range that doesn't have AddToGroup = DecayRes in them.

So my request is. I would like to have a lua sample/help for a device that will make the actor carrying it immune to this damage. I would really appreciate help with this since my understanding of lua is a bit limited. :(


Tue Jun 11, 2013 7:10 am
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 10481
Location: Here
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Post Re: Addtogroup lua?
from Wiki wrote:
HasObjectInGroup
Shows whether this is or carries a specifically grouped object in its inventory. Also looks through the inventories of potential passengers, as applicable.
Arguments:
The name of the group to look for.
Return value:
Whetehr the object in the group was found carried by this.


So you'd use that to check to see if an actor has an object that is in a specific group, like
Code:
...
   if actor:HasObjectInGroup("Tools") then
...


Mon Jul 15, 2013 8:33 pm
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