Data Realms Fan Forums
http://forums.datarealms.com/

A poison based weapon/actor...
http://forums.datarealms.com/viewtopic.php?f=75&t=45332
Page 1 of 1

Author:  NukethewhalesMO [ Mon Jun 17, 2013 8:12 pm ]
Post subject:  A poison based weapon/actor...

I was watching a bunch of videos about the infamous Bullet Ant on Youtube and started thinking about how cool it would be to have a weapon or actor that could utilize a poison based weapon.

Bullet Ants are known for having the most painful non-lethal sting in the world, its venom acts as a paralyzing neurotoxin that, predictably, causes extreme pain in the area that was stung.

Fun Fact:


Anyways, I'm thinking of something like a dart rifle that shoots darts filled with a similar toxin that does very little initial damage or no damage at all, but can immobilize enemies or make them spaz out for a short amount of time.

Or even better, an insectoid actor that comes pre-equipped with an exclusive weapon that allows it to do the same thing.

I know jack about modding CC (or any game for that matter) and given the lack of poison based weapons in mods for CC, I'm half expecting such a thing to be impossible to effectively implement, but I figured I'd just throw it out there and see what people say.

Author:  Lance Uppercut [ Fri Jan 03, 2014 12:43 am ]
Post subject:  Re: A poison based weapon/actor...

That sounds like a good idea, maybe it could be an alien/mutant kind of race, with biotic weaponry that shoots toxic projectiles which deal damage overtime, like the way fire does it.
OR
if you were thinking of something more human, imagine an assassin, pre equipped with your dart gun idea, and grapple hooks, scanners, etc.
Great idea

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/