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Coding for a small gun pls
http://forums.datarealms.com/viewtopic.php?f=75&t=45428
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Author:  Unison [ Sat Sep 14, 2013 10:15 pm ]
Post subject:  Coding for a small gun pls

Hi, I'd like someone to, if they have the time of course, have a shot at coding a small lil' gun..

Attachment:
File comment: Made by the wonderful p3lb0x
SMGTHINGY.png [1.88 KiB]
Not downloaded yet

Image

Pretty simple right?
I want you to go crazy, give it 6000 bullets, green plasma, whatever.
Use your initiative on what it might fire, reload, and etc.

Author:  Vlads [ Sun Sep 15, 2013 10:02 pm ]
Post subject:  Re: Coding for a small gun pls

hurrhm. I would, but it is a .PNG file, so I will need to re-do all the spriting to code the gun....do you have a .BMP version maybe?

Author:  Duh102 [ Mon Sep 16, 2013 1:07 am ]
Post subject:  Re: Coding for a small gun pls

You can simply convert it to an indexed bmp (using this tutorial perhaps), no need to redo the sprite.

Author:  Sallen [ Fri Feb 14, 2014 8:38 pm ]
Post subject:  Re: Coding for a small gun pls

I'm on it. Be right back.

EDIT:
Attachment:
File comment: Converted to indexed BMP. Hope I did it right.
Unismg000.bmp [1.33 KiB]
Not downloaded yet

Author:  Unison [ Fri Feb 14, 2014 9:20 pm ]
Post subject:  Re: Coding for a small gun pls

Sallen wrote:
I'm on it. Be right back.

EDIT:
Attachment:
Unismg000.bmp


FINALLY
Thank you

Author:  Sallen [ Sat Feb 15, 2014 12:03 am ]
Post subject:  Re: Coding for a small gun pls

Unison wrote:
Sallen wrote:
I'm on it. Be right back.

EDIT:
Attachment:
Unismg000.bmp


FINALLY
Thank you


Wow, that's enthusiasm! All I did was convert it to bmp and index it with CC's palette (don't know if done right).

EDIT: I might be up for some coding, but you need to tell me what to do. I'm no good at initiative.

Author:  Unison [ Sat Feb 15, 2014 2:03 am ]
Post subject:  Re: Coding for a small gun pls

Sallen wrote:
Unison wrote:
Sallen wrote:
I'm on it. Be right back.

EDIT:
Attachment:
Unismg000.bmp


FINALLY
Thank you


Wow, that's enthusiasm! All I did was convert it to bmp and index it with CC's palette (don't know if done right).

EDIT: I might be up for some coding, but you need to tell me what to do. I'm no good at initiative.


Give it big, bulky bullets, like an LMG, and make it pretty powerful. 64 ammo, and slow firing

Author:  Sallen [ Sat Feb 15, 2014 1:12 pm ]
Post subject:  Re: Coding for a small gun pls

I made original sounds by mixing and bending some vanilla WAVs. I'm no sound designer, but it's a start. Also I think it should have a far smaller magazine.

Attachments:
File comment: First draft
Unison.rte-Sallen-r1.zip [1.13 MiB]
Downloaded 358 times

Author:  Unison [ Wed Feb 19, 2014 9:11 am ]
Post subject:  Re: Coding for a small gun pls

Sallen wrote:
I made original sounds by mixing and bending some vanilla WAVs. I'm no sound designer, but it's a start. Also I think it should have a far smaller magazine.


Ok! Cool

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