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 Homing missiles script 
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Joined: Tue Oct 15, 2013 8:13 am
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Post Homing missiles script
I've been making a missile launcher but I'm worst making at lua


Fri Nov 15, 2013 4:27 pm
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Joined: Mon Jun 17, 2013 2:55 pm
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Post Re: Homing missiles script
There are a few mods that have a homing missile script, check them out and ask the creator if you can use them.


Sat Nov 16, 2013 1:02 pm
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: Homing missiles script
There's also one included in Cortex by default. Check the MissileLauncher.lua script in Coalition.rte/Devices/Weapons.


Sat Nov 16, 2013 6:37 pm
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Joined: Mon Oct 11, 2010 1:15 pm
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Post Re: Homing missiles script
The new Coalition one can be a bit tricky to use, since it's applied to the gun rather than the missile, and does a bunch of stuff through that. I think what you need is a script similar to the old Coalition missile launcher. It basically just rotates the missile so that it points at the target.

I just recently requested something like this from CC48, you could ask him for the same script.


Sat Nov 16, 2013 7:06 pm
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Homing missiles script
Vlads, try to be a little more informative if you're trying to help people out.


Anyways, here's the script that 4zK was talking about. There are three variables in the beginning that you can tweak to suit your needs.

Attachment:
Missile.lua [1.3 KiB]
Downloaded 388 times


Sun Nov 17, 2013 2:40 am
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Joined: Tue Oct 15, 2013 8:13 am
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Post Re: Homing missiles script
ok thanks!


Sun Nov 17, 2013 4:47 am
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Joined: Tue Oct 15, 2013 8:13 am
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Post Re: Homing missiles script
this may take a while to fix my missile


Sun Nov 17, 2013 5:57 am
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