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 Bump Lands 
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Joined: Thu Jul 10, 2008 6:23 pm
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Post Bump Lands
I was bored one day at school so I created a terrain. It resembles Sanguelac, but it isn't based off it at all. It consists of your standard issue giant bump. It's quite steep but it is still barely traversable. I played on it for a while and determined it works best with the KMF Commander. It doesn't have a base. It also has two sand piles. I can't really say an extreme amount about it, but I decided to post it here because it's both my first map and it seemed decent. Give me some feedback.

Image

(Someone needs to fix the ModDB image thing or something)


Thu Oct 23, 2008 9:37 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Bump Lands
I tried it, its good since I'm bored with the default maps really hard.
The sand piles look rather wierd, but its a really playable map. I like it.


Fri Oct 24, 2008 5:13 pm
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Post Re: Bump Lands
numgun wrote:
I tried it, its good since I'm bored with the default maps really hard.
The sand piles look rather wierd, but its a really playable map. I like it.

So should I change the sand piles to part of the land scape, leave them there, or just remove them altogether?


Fri Oct 24, 2008 7:41 pm
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