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 New map base opinions 

Version 1 or Version 2?
V1 44%  44%  [ 19 ]
V2 56%  56%  [ 24 ]
Total votes : 43

 New map base opinions 
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Joined: Tue Aug 04, 2009 9:45 am
Posts: 17
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Post Re: New map base opinions
I know he's going to make both anyway, but I prefer V1. V2 just looks too... open, especially considering your brain case is at one end. At least with the pit there's a chance that the AI will fall it before they get close enough to shoot.

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V2, the pit is useless because you've put a platform where the top of the rocket would go.


Not to mention the top of the tower -_- Both of them prevent rocket storage.


Sun Aug 16, 2009 11:37 am
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Joined: Wed Nov 22, 2006 3:19 pm
Posts: 2073
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Post Re: New map base opinions
This scene is coming in the coming weeks*
*See 'In the coming weeks - Valve Time'



So yeah, I put this thing on hold for awhile (Well... I completely dumped it to be honest >_____________>').
I can't be arsed making BGs for the bunker, so it anyone wants to do me a massive favor and make them, it would pretty much leave me with the final touches, like positioning bunkers and actors and all that crap.

I still need to work on the terrain though (Make it more flat-ish), and maybe make the map smaller, because it can go as low as .20 timescale in a not-so-intense firefight. >______________>'

So, if anyone want's to do the BGs, PM me and i'll give you the base sprites.


Sun Aug 16, 2009 8:01 pm
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