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 Water in scene help 
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Joined: Thu Dec 28, 2006 2:50 am
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Post Water in scene help
Is there a set way to overlay a texture with a transparent one? Or does this not support transparencies? I'd like to make a water overlay and have a lua effect that slows down motion below a certain point on the map through lua. But part I want to know, though, is about the transparency/overlay.


Sat Oct 24, 2009 12:48 am
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happy carebear mom
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Post Re: Scene Making Tutorial
The only way I know of doing that large of a transparency is either a seriously gigantic and laggy glow matrix (each glow is square, in a matrix instead of a monolithic glow because glows are no longer rendered if their center is offscreen), or a giant MOSParticle with half the pixels missing in a grid, like old Genesis games did for transparency.


Sat Oct 24, 2009 1:20 am
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Post Re: Scene Making Tutorial
Can't you run a Lua script that makkes a huge glow follow the controlled actor?


Sat Oct 24, 2009 9:36 pm
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Post Re: Scene Making Tutorial
That would work for if you wanted the entire scene to be under water...
I suppose you could have it do so for the lateral motion. I dunno.


Sat Oct 24, 2009 11:54 pm
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