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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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 Creating a Skirmish
So, I was creating a skirmish.
And then I realised there are GAScripted and GABaseDefense. So, in GABaseDefense you code everything in the ini, and in the GAScripted you script everything in a lua script.
Now, is there a way to keep the selection of spawned actors in the ini, and script a few things on lua? Or am I forced to script everything in lua?
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Sun May 06, 2012 9:02 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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 Re: Creating a Skirmish
I'm not a proffesionnal of the scene making,but I think you need to create a .LUA file.
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Sun May 06, 2012 10:16 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Creating a Skirmish
Uh... yes. There's no way to divide everything between an .ini and a .lua, but you can lay things out better for yourself in a script for easy editing. I could do it for you if you handed me a script.
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Sun May 06, 2012 10:26 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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 Re: Creating a Skirmish
Don't worry Roast, I just wanted to know about that.
I suppose I'll have to script everything.
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Sun May 06, 2012 10:42 pm |
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