Data Realms Fan Forums
http://forums.datarealms.com/

Scenes Question Center
http://forums.datarealms.com/viewtopic.php?f=8&t=4750
Page 8 of 8

Author:  Aspect [ Wed Aug 06, 2008 5:38 am ]
Post subject:  Re: Scenes Question Center

Ha, I know this one. There is a only on surface variable. With grass it is set to 1, boulders it isn't.

Author:  NeoSeeker [ Wed Sep 10, 2008 2:06 am ]
Post subject:  Re: Scenes Question Center

Is it possible to make a map where you're the attacking faction while the AI defend?

Author:  CandleJack [ Mon Sep 15, 2008 12:26 pm ]
Post subject:  Re: Scenes Question Center

Would replacing the ground with non-moving doors cause a map to lag a lot? Because that would be awesome for making a fully destructible space ship that doesn't just get dug through like dirt.

Author:  Gotcha! [ Mon Sep 15, 2008 1:21 pm ]
Post subject:  Re: Scenes Question Center

Placing lots of doors and mosrotatings will lag the map immensely from what I found out.
I always keep the door-count to an absolute minimum and use mosrotatings (interactive objects) sparingly.

@NeoSeeker: Should be possible with lua. One guy already made a map like that.

Page 8 of 8 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/