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Scenes Question Center http://forums.datarealms.com/viewtopic.php?f=8&t=4750 |
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Author: | Aspect [ Wed Aug 06, 2008 5:38 am ] |
Post subject: | Re: Scenes Question Center |
Ha, I know this one. There is a only on surface variable. With grass it is set to 1, boulders it isn't. |
Author: | NeoSeeker [ Wed Sep 10, 2008 2:06 am ] |
Post subject: | Re: Scenes Question Center |
Is it possible to make a map where you're the attacking faction while the AI defend? |
Author: | CandleJack [ Mon Sep 15, 2008 12:26 pm ] |
Post subject: | Re: Scenes Question Center |
Would replacing the ground with non-moving doors cause a map to lag a lot? Because that would be awesome for making a fully destructible space ship that doesn't just get dug through like dirt. |
Author: | Gotcha! [ Mon Sep 15, 2008 1:21 pm ] |
Post subject: | Re: Scenes Question Center |
Placing lots of doors and mosrotatings will lag the map immensely from what I found out. I always keep the door-count to an absolute minimum and use mosrotatings (interactive objects) sparingly. @NeoSeeker: Should be possible with lua. One guy already made a map like that. |
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