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Saving the scene...
http://forums.datarealms.com/viewtopic.php?f=8&t=5492
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Author:  Dekoy [ Sun Jun 17, 2007 2:53 am ]
Post subject:  Saving the scene...

What do I save the file as??
When I save it as a bitmap, It ends in a 35 meg file...
When I open the older ones in paint, What is black, Turns blue and screws with the gamem.. >.<
Well, Help would be nice...

Author:  LE0Nteh1337 [ Sun Jun 17, 2007 6:06 am ]
Post subject: 

color the blue stuff the transparent pink color and the game shouldn't crash...

Author:  austonst [ Sun Jun 17, 2007 11:12 pm ]
Post subject: 

I know that the bmps should be saved as RLE encoded 8 bit bitmaps, but that program can do that?

Author:  cambiogris [ Sun Jun 17, 2007 11:35 pm ]
Post subject: 

austonst wrote:
I know that the bmps should be saved as RLE encoded 8 bit bitmaps, but that program can do that?
Mspaint works great if you edit the existing BMPs and just press "Save", or select "256 Color" when you do "Save As".

Author:  D-meat [ Mon Jun 18, 2007 8:29 am ]
Post subject: 

id you use photoshop, when you're done drawing your sprite/terrain layer, go to image > mode and change RGB to indexed colours, then load the CC palette and then press okay and save 8) if it's terrain, load the terrain colour palette.

you can extract the palettes from the default CC sprites/terrain bitmaps.

Author:  Stickman [ Mon Jun 18, 2007 7:54 pm ]
Post subject: 

LE0Nteh1337 wrote:
color the blue stuff the transparent pink color and the game shouldn't crash...


actually mine went through and i loaded the scene...and well the sky was a solid block...pic...

Author:  3 solid [ Mon Jun 18, 2007 7:57 pm ]
Post subject: 

Hm. It seems you have broken the sky again.

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