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|Lord Tim's Awesome New Map (And Associated Problems)
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|Author:||Lord Tim [ Thu Jun 28, 2007 4:51 am ]|
|Post subject:||Lord Tim's Awesome New Map (And Associated Problems)|
You people are going to like this map. It's very nice, if I do say so myself.
Unfortunately. It hates me.
This is at X=2432.
This is at X=2433.
Is it just me, or is there something wrong with that?
The pipe is a MOSRotating with dimensions 10x63. I used this code to place it into the map:
PlaceMovableObject = MOSRotating
CopyOf = PipeB
Position = Vector
X = 2433
Y = 550
Teleports into the wall, and then back out, but not in the place I want. (Should be about 10-15 pixels to the right.)
(Please no lolidunno posts, I'd like to finish this map quickly and release it to you fine people.)
|Author:||zalo [ Thu Jun 28, 2007 6:03 am ]|
Make sure you didn't make the number beyond the loop.
Like if your map is 2000 pixels long, never place an object with an X of 2001 pixels or over.
For teleporting... make sure it isn't next to the loop. Recent studies on my vacation indicate
That if an object is half-way through the loop and touches another MO, one or both of
those objects will teleport to a specific locatation.
Yes that is true for pinned objects too. Or mabye it is the case of the quantum blink (see numgun's article in general section.)
That's all the help I have.
|Author:||Lord Tim [ Thu Jun 28, 2007 6:08 am ]|
Nope.. the map is 3000 pixels wide. That shouldn't affect it. PinStrength is at 50000, but I've tried other values.
|Author:||zalo [ Thu Jun 28, 2007 6:45 am ]|
1000000000 Is the highest value for any variable possible without glitching the .ini loader.
Mabye you could PM it too me and I may be able to fix it by late the next day.
And it was cliftut's article, not numgun's.
|Author:||Lord Tim [ Thu Jun 28, 2007 6:52 am ]|
I found a workaround. Which works. I guess. Epic map, though. I should be done tomorrow.
P.S. Highest number: 2147483647
P.P.S. Not kidding. Try it.
|Author:||Yon [ Thu Jun 28, 2007 7:28 am ]|
Technically the most powerful pinstrength is -1.
I tried sometime ago to use a float instead of an integer value
(ie: x= 2532.5).
I forgot the effect.
|Author:||AtomicTroop [ Thu Jun 28, 2007 8:17 am ]|
the effect? I never actually tried smaller than whole numbers... what does it do?
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