Call Of Duty 7: Black Ops
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Call Of Duty 7: Black Ops
MW2 is a bloody grindfest.
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Thu Nov 04, 2010 9:05 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: Call Of Duty 7: Black Ops
Oh, the usual online fail. Well, you can't blame that only on the game, most of it is due to the players.
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Thu Nov 04, 2010 2:40 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Call Of Duty 7: Black Ops
Actually, you CAN blame it mostly on the game, or rather, the unlock system.
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Thu Nov 04, 2010 3:46 pm |
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JTBreslow
Joined: Thu Nov 04, 2010 2:31 am Posts: 3
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 Re: Call Of Duty 7: Black Ops
The hackers, glitches, Activision, commando, nukes, should I go on?
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Thu Nov 04, 2010 5:45 pm |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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 Re: Call Of Duty 7: Black Ops
While I can agree that activision, glitches and hackers suck. I don't see anything wrong with commando and nukes. I was happy every time a nuke went off, even if it was the other teams. It means someone was having a good day!
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Thu Nov 04, 2010 6:15 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: Call Of Duty 7: Black Ops
Read my previous post for most of that. But yeah, the unlock system does look rather silly.
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Thu Nov 04, 2010 6:17 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Call Of Duty 7: Black Ops
I just came back from my local game store, and found a massive shelf full of Xbox 360 and PS3 Black Ops boxes [you take it to the counter and get a preorder reciept]. And waaaaaaaaaaaaaay down at the end was ONE Wii Ops box and ONE DS box. Made me laugh so hard.
"We are going to release it on the Wii... but we really don't like it."
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Thu Nov 04, 2010 6:48 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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 Re: Call Of Duty 7: Black Ops
Call of duty: the return of PS2 Graphics, etc.
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Thu Nov 04, 2010 7:05 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: Call Of Duty 7: Black Ops
FoiL wrote: Call of duty: the return of PS2 Graphics, etc. Now, this is slightly misleading. Yes, PS2 games looked like relative ♥♥♥♥ in 2000/1/2, but later games were fudge visual orgasms (see: Metal Gear Solid 3, Shadow Of The Colossus, Final Fantasy 10-12, Ratchet And Clank 3+4, ZoE: The Second Runner, etc) The funny part is that the games listed above still look amazing in comparison to many of the Wii's games. Also, Wii controls suck nuts in general, but they particularly suck when it comes to shooters.
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Thu Nov 04, 2010 8:52 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Call Of Duty 7: Black Ops
FoiL wrote: Call of duty wii: the return of PS2 Graphics, etc. I believe this is what Foil meant.
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Thu Nov 04, 2010 10:02 pm |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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 Re: Call Of Duty 7: Black Ops
I really wish the emp's effects were permanent. It's useless for the fifteen seconds it affects you. Killstreaks are weird, some are REALLY good and some are REALLY bad. I mean, who uses sentry gun? I would if you didn't have to drop it. Who uses counter-uav? I would if it had a more tangible effect.
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Thu Nov 04, 2010 10:11 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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 Re: Call Of Duty 7: Black Ops
I think making a huge radio-fuzz-gray box in the enemies' screen corners is pretty tangible. It often throws me off my game.
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Fri Nov 05, 2010 1:04 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Call Of Duty 7: Black Ops
The counter-UAV is one of the best things to have if you're flying around on the enemy side with an unsilenced weapon :3
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Fri Nov 05, 2010 8:18 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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 Re: Call Of Duty 7: Black Ops
alphagamer774 wrote: I really wish the emp's effects were permanent. It's useless for the fifteen seconds it affects you. Killstreaks are weird, some are REALLY good and some are REALLY bad. I mean, who uses sentry gun? I would if you didn't have to drop it. Who uses counter-uav? I would if it had a more tangible effect. Dude, you have not played MW2 until you have had 3 sentries in an overlapping pattern holding back 5 players
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Fri Nov 05, 2010 10:09 am |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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 Re: Call Of Duty 7: Black Ops
Exactly. I wish it was "get five kills, place" instead of being a guaranteed care package.
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Fri Nov 05, 2010 6:15 pm |
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