View unanswered posts | View active topics It is currently Thu Mar 28, 2024 9:12 am



Reply to topic  [ 62 posts ]  Go to page Previous  1, 2, 3, 4, 5
 Legend of Zelda: Spirit Tracks 
Author Message

Joined: Fri Mar 16, 2007 1:28 pm
Posts: 328
Location: Finland
Reply with quote
Post Re: Legend of Zelda: Spirit Tracks
Benpasko, Have you played ST? No? Then you can't really compare it to WW or PH.


Sat Dec 19, 2009 3:47 pm
Profile
User avatar

Joined: Fri May 11, 2007 4:30 pm
Posts: 1040
Location: England
Reply with quote
Post Re: Legend of Zelda: Spirit Tracks
the co-op guys (http://revision3.com/coop/santacruzin#rev3Player) actually got me interested in it, I'm a big zelda fan, but I thought PH was very poor, short as hell (what 13 or so small islands? with only a few of those with anything decent to do), and annoying with the main dungeon aspect and dissuaded me from getting ST. with spirit tracks it seems like they've realized most of the major flaws, and the zelda aspect looks really good. still the on rails thing sucks and sounds like somebody said "hmm, we need something different instead of boats in this game... ... ...trains!".

still I'll have to play it myself to see if it's a decent zelda game. and AtomicTroop I really don't believe that the train could be better than the sailing in WW, and the hidden treasures, sea masts/lookouts, rafts and subs really added a lot of content to the game that isn't possible with this on rails system.


Sat Dec 19, 2009 5:25 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 62 posts ]  Go to page Previous  1, 2, 3, 4, 5

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.366s | 15 Queries | GZIP : Off ]