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 Killing Floor 
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Data Realms Elite
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Post Re: Killing Floor
Hillbilly horror event! New map, weapons and ♥♥♥♥! Wooooo


Wed Oct 24, 2012 12:49 am
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Post Re: Killing Floor
I have level 6 in everything, and my preferred class? All of them, it just depends on the situation.


Thu Oct 25, 2012 4:46 am
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I'm doing well with my classes. I have Medic 4, SS 3, and I think everything else is 2 or 1.
I barely ever play demo except for the Patriarch and I never play berserker, like, ever.


Thu Oct 25, 2012 8:00 pm
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Post Re: Killing Floor
anyone online atm?


Sat Oct 27, 2012 9:33 am
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Post Re: Killing Floor
Uh, this isn't an IRC, it's a forum.
Right this very moment in time, yes, there are people playing KF, perhaps not people who are also members of DRL, but yes. People are always playing KF, there's plenty of public servers to go on.
Asking if anyone is on RIGHT NOW, relative to you, is kind of silly. Trying to plan out a game in a forum thread is terribly inconvenient, not to mention a waste of thread space. Try contacting someone who owns it in the DRL steam group if you'd like.



Also, more on topic; I leveled up my SS. Happy times.


Sat Oct 27, 2012 9:12 pm
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I haven't been on KF in ages, but sadly i think i need to redo my computer, look for getting a new one, my pc i believe is slowly degrading into nothingness,

On the plus side i think i play mostly As a medic and a sharpshooter can't remember however.


Sat Oct 27, 2012 11:33 pm
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Joined: Sat Nov 03, 2007 9:44 pm
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Location: Flint Hills
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Post Re: Killing Floor
Christmas in SPACE ACE ace ace

-Moonbase map, low gravity
-Schneidzekk Medic Gun (TDI Vector "Kriss")
-Zed Eradication Device (apparently you have to find its pieces and assemble it before you can get it, I guess the pieces are on the moon)
-New achievements
-Xmas zeds again
-Old Xmas achievements available again (making baddest santa available for unlocking again)
-Dwarfs!? axe, for buying that game, or getting 40k gold in its free version.
-Robot buyable DLC
-Gold weapons DLC

I think I'll work on that 40k in Dwarfs!? while I wait.
Edit: Got it. It's actually a decent game, but not worth buying, imo.

Edit again: Update is up.

Wow, low gravity shotgun recoil midair is crazy. AA12 is a jetpack, everything else sends you outright flying.


Wed Dec 12, 2012 6:28 am
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Post Re: Killing Floor
All shotguns are now jetpacks. :D


Mon Dec 17, 2012 6:32 pm
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Post Re: Killing Floor
Shotguns being lunar flight devices was awesome. So, naturally, they fixed it. :/

But, there's a summer event coming later today. coming tomorrow. that's just been started.
Steampunk styled. New 'objectives' game mode.


Image
Image


Last edited by Azukki on Wed Jul 03, 2013 6:00 pm, edited 1 time in total.



Tue Jul 02, 2013 12:51 am
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Post Re: Killing Floor
Oh god actual objectives in KF? This can't be good.


Wed Jul 03, 2013 1:44 am
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Post Re: Killing Floor
Killing Floor 2
http://www.pcgamer.com/2014/05/08/killi ... stem-ever/


Takes place in continental Europe, including such locations as Paris.

10 perks, each with 25 levels and 5 skill choices.
An example of a "skill choice" is that when you play as a Commando of a certain level, you can either choose extra damage for your commando weapons, or you can choose to share your health bar vision with your team. One or the other, not both. You can change this decision as often as you can change perks.
So far they've announced these weapons: SA80, 9mm AR15, AK12, SCAR 17 variant, Mossberg 500, katana, and knife.
Each perk has 4 primary weapons, and there are additional back up and side grade weapons, so 50-70 I imagine.
A new perk is gunslinger; he gets the pistols; dualies and singles. Sharpshooter is returning, but now he's all about rifles, gunslinger took his pistols. Commando will return and continue his same role.
Presumably there will be a perk using blades. This may be berzerker returning, but possibly berzerker got split into separate blades and blunts perks.
Presumably there will be a perk using shotguns. This may be support specialist returning, but I speculate that support specialist may now actually specialize in support, and the shotguns will go to a separate crowd control perk.


Clots, crawlers, stalkers, gorefasts, bloats, and fleshpounds have been seen returning, and clots have two variants, now, slashers and cysts. The teaser indicated the patriach.
What arguably looks like a siren has been spotted. Since an arm is unrestrained, though, some people think it's just a clot with an odd angle and expression.
Our good friends with the chainsaws and fireballs haven't been seen returned yet, but they haven't said a proper goodbye either.


Thu May 08, 2014 9:13 pm
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Post Re: Killing Floor
Medic's modular weapon thing in KF2 looks neat.



Mon Jan 12, 2015 6:02 am
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