View unanswered posts | View active topics It is currently Thu Mar 28, 2024 7:15 am



Reply to topic  [ 170 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12  Next
 Let's Play X-COM: UFO DEFENSE - Fence Chronicles 
Author Message
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
Wayyyyy too short, especially given the size of it. Music's nice and the gameplay was decent though.


Tue Sep 25, 2012 4:11 am
Profile YIM

Joined: Mon Apr 09, 2012 7:44 am
Posts: 80
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
Quote:
"I enjoyed the game, but it was kinda like Duke Nukem 3D, i thought it would be fantastic, but it wasn't. Luckily it wasn't as bad as Duke Nukem 3D" -Motochad 6.8/10 Wouldn't play again.


Thats my review.


Sun Sep 30, 2012 3:21 pm
Profile
User avatar

Joined: Fri Jan 07, 2011 12:31 am
Posts: 550
Location: error: location not found
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
Mingebag7 wrote:
Anyone else here try the new XCOM demo they put out? I really enjoyed it, but it was rather short. About an hour's worth of gameplay or so.


It was more like 15 minutes of gameplay and 45 of cutscenes and tutorial, what little I did play was fun though.


Sun Sep 30, 2012 6:39 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
I think they simplified X-COM too much for the new one. The geoscape seems to function more like a board game, and you can't have multiple bases(?).

That said, going to preorder it as soon as I physically can.


Mon Oct 01, 2012 2:14 am
Profile WWW
User avatar

Joined: Fri Jan 07, 2011 12:31 am
Posts: 550
Location: error: location not found
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
CrazyMLC wrote:
I think they simplified X-COM too much for the new one. The geoscape seems to function more like a board game, and you can't have multiple bases(?).

That said, going to preorder it as soon as I physically can.


You have one main base, plus launching centers for your interceptors and you get a satellite network to manage as well.


Mon Oct 01, 2012 3:34 am
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
That's not really the same though. In the original you could have your very first base completely wiped out without losing.

Only being able to have one central base of operations seems like it'll change the dynamics - I'm not sure how that'll work out personally.


Mon Oct 01, 2012 7:26 am
Profile WWW
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
Still better than the Shootar.


Mon Oct 01, 2012 1:16 pm
Profile WWW
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
CrazyMLC wrote:
That's not really the same though. In the original you could have your very first base completely wiped out without losing.

Only being able to have one central base of operations seems like it'll change the dynamics - I'm not sure how that'll work out personally.


They axed base invasions, IIRC, so that's not as much of an issue. I assume the aliens will probably still try to attack it (or your sub-bases) somehow, but an actual invasion? Nah.


Mon Oct 01, 2012 2:49 pm
Profile YIM
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Captain's Log
Alright, so I got to use the netbook for the first time in a month or two - and guess what? It recovered the post.

Stay tuned for your (somewhat) regularly scheduled programming.



Okay team! You know what to do.


Image

Image

Image

Image

Heheheh. Now those suckers won't be able to spot us so easily.


Image


Image

Image

Image

Okay men, take your first look!


Image

An alien? Must have been waiting for us.


Image

Smoke must have sent it running. Heheheh.

FIRE!


Image

Bad.


Image

Worse.


Image

WHAT

WHAT

Image

WHAT


♥♥♥♥ you Richard.


Image

Erm...

FinDude?

Can you pull through for me?


Image

Maybe?


Image

YEEEEEEEEEEEEEAAAAAAAAAH


Image

...


Image

...

You always manage to fail somehow, don't you?


Image

Image

Image

Okay, looks like we're secure. Have at it, aliens.


Image

Image

Image



Soldiers, we have a fence to avenge.


Tue Oct 23, 2012 11:35 am
Profile WWW
User avatar

Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Fence Chronicles
Haha, that 'YEEEEEEEEEAAAAAAAHHHHHHH' gif reminds me of Guavamoment's slomo bull♥♥♥♥ cam.


Tue Oct 23, 2012 4:43 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Fence Chronicles
Hey, glad to see this back again!

C'mon, rape those aliens!


Tue Oct 23, 2012 7:42 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Fence Chronicles
Shoot those ♥♥♥♥ real good.


Tue Oct 23, 2012 7:48 pm
Profile
User avatar

Joined: Sat Oct 22, 2011 4:49 am
Posts: 826
Location: England
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Fence Chronicles
would it be possiable for me to adopt a soldier with the name of COmissionar Kain?


On a related site note, Only having played UFO Afterlight, UFO Aftermatch (both quite gun games might i add) and the recent x-com enemy unknown, Is the Older X-com games worth getting?


Wed Oct 24, 2012 1:11 am
Profile
User avatar

Joined: Sun Aug 09, 2009 9:26 am
Posts: 1633
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Fence Chronicles
Completely. The first game especially has actually aged really well.


Wed Oct 24, 2012 10:29 pm
Profile
User avatar

Joined: Fri Jan 07, 2011 12:31 am
Posts: 550
Location: error: location not found
Reply with quote
Post Re: Let's Play X-COM: UFO DEFENSE - Fence Chronicles
Benpasko wrote:
Completely. The first game especially has actually aged really well.

Excepting the terrible animation (or lack there of) and clunky UI.
The gameplay is still pretty much the exemplar of the genre.


Wed Oct 24, 2012 10:44 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 170 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.100s | 15 Queries | GZIP : Off ]