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Prom's Guns [Need ideas for v2]
http://forums.datarealms.com/viewtopic.php?f=83&t=11129
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Author:  Control [ Fri May 23, 2008 4:58 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Next time this topic gets a shitstorm a page long like it just had, it gets locked.

Everyone in topic: stop suggesting stuff for N.

Grif: Stop contributing to the shitstorm if you're just going to report every post in it.

Author:  Aspect [ Fri May 23, 2008 11:14 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

hey, for some reason this mod corrupts and crashes the game like every other time I load. Then I redownload it and the problem stops, but then it starts up again after a couple times...

Author:  Foa [ Sat May 24, 2008 2:44 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

N = A Cluster Flak?
There an idea.

Author:  Toes from Europe [ Sat May 24, 2008 2:46 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

N looks like some sort of auto-shotty to me.

Author:  Roy-G-Biv [ Sat May 24, 2008 4:12 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Ahem.....
Control wrote:
Everyone in topic: stop suggesting stuff for N.

Author:  zness [ Sat May 24, 2008 5:28 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Hey control, I put a good 15 minutes into that post!
You didn't have to ♥♥♥♥ delete it you angry person.

Author:  NeoSeeker [ Sat May 24, 2008 10:08 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

A is like a makarov
B is a berreta
C Revolver
D Single handed mini rocket lawnchair or grenade lawnchair
E autofire laser pistol
F sticky fire thrower (napalm)
G concussion rifle
H Grenade or rocket lawnchair
I Laser rifle
J uzi
K thompson
L a long mp40, you should shorten it, it looks better that way...
M Silenced SMG with high rof, or autocannon with exploding rounds

Attachments:
[The extension png has been deactivated and can no longer be displayed.]

Author:  Toes from Europe [ Sat May 24, 2008 2:08 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Roy-G-Biv wrote:
Ahem.....
Control wrote:
Everyone in topic: stop suggesting stuff for N.

Poppycock

Author:  Grif [ Sat May 24, 2008 4:36 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Aspect wrote:
hey, for some reason this mod corrupts and crashes the game like every other time I load. Then I redownload it and the problem stops, but then it starts up again after a couple times...


Can't do anything about that, sorry. It's not anything intentional on my part.

Attn mods: You can probably lock this until I finish V2, or at least part of it. If fagapaloozas keep posting in it, feel free to do so.

Author:  robolee [ Sat May 24, 2008 8:40 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Can't you just join two muzzle flashes together into one sprite and make a sprite of two bullets that gibs into two individual TDE's (actor or something).

Author:  numgun [ Sat May 24, 2008 9:30 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

robolee wrote:
Can't you just join two muzzle flashes together into one sprite and make a sprite of two bullets that gibs into two individual TDE's (actor or something).


Or hey, maybe just make the muzzle flash sprite look like each barrel fires seperately with the flash show up and low and up and again low and have it fire a single TDE. Its a cheap illusion, but it works.

Author:  Grif [ Sat May 24, 2008 11:09 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

A la Amrobotic's steamhowitzer flak cannon method?

No thanks, because it doesn't look good to me.

I'll either A; figure out a way or B; wait until b21.

Author:  wutangfan1990 [ Thu May 29, 2008 4:25 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

I just wanna say that I love this pack and I hope it kicks like 8 times as much ass when it comes back!

Author:  Grif [ Mon Jul 07, 2008 6:06 am ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Version 2 was recently started (no I haven't been working on it; I'm lazy).

The final release will contain 32 weapons, custom sounds, each with unique sprites, no less than 4 explosive based weapons, 1 laser, 1 digger, and a veritable shitstorm of bullet shooters.

EDIT: Oh, and a secret weapon.

No, it won't be overpowered.

Author:  TrouserDemon [ Mon Jul 07, 2008 7:06 pm ]
Post subject:  Re: Prom's Guns [Need ideas for v2]

Secret as in hidden, or secret as in you won't tell us what it is/does?

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