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Winterous' Mods
http://forums.datarealms.com/viewtopic.php?f=83&t=10240
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Author:  Winterous [ Fri Feb 22, 2008 7:14 am ]
Post subject:  Winterous' Mods

My two sniper rifles.

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Image

Sniper has 1 shot and reloads quickly.
Custom has longer reload and 4 shots which fire quickly.

Attachments:
File comment: Updated 13/4/08
Sniper.rte.rar [203.38 KiB]
Downloaded 705 times

Author:  Winterous [ Fri Feb 22, 2008 7:16 am ]
Post subject:  Fabrique Nationale weapons

Just a p90 and five-seven, good weapons.

Image

Attachments:
File comment: Update 27/4
Fixed a bit

FN weapons.rte.rar [100.31 KiB]
Downloaded 438 times

Author:  Winterous [ Fri Feb 22, 2008 7:17 am ]
Post subject:  Bombs and Rocket

Bombs to drop, and a high-explosive rocket.

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Bombs

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Big bomb

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The Rocket-Missile, the fire stays for a while and easily gibs actors that walk through it for long enough.

Attachments:
Rocket Missile.rte.rar [21.07 KiB]
Downloaded 879 times
Bomb.rte.rar [305.48 KiB]
Downloaded 846 times

Author:  Grif [ Fri Feb 22, 2008 7:19 am ]
Post subject:  Re: Bombs and Rocket

Would you seriously put these all in one thread, please?

EDIT: Nevermind, I did it myself. :P

Author:  Winterous [ Fri Feb 22, 2008 7:25 am ]
Post subject:  Re: Winterous' Mods

Yeah, good point.

Author:  Leonidas [ Fri Feb 22, 2008 8:18 am ]
Post subject:  Re: Winterous' Mods

Wow, I love the Five-seveN, hate the p90.

For my own personal use I edited it out of your pack.

Bombs are alright. They looks a little cartoony. They are literally warheads.

Sniper rifle is again an excellent reasonably balanced weapon. Most modders either make an uber gun or an impotent one.

Author:  Winterous [ Fri Feb 22, 2008 8:26 am ]
Post subject:  Re: Winterous' Mods

What's wrong with the P90?
A bit too inaccurate?

Anyway, the sniper rifle's great, it CAN kill a dummy with a neck shot, hard to get though.
And it can gib fleshy heads~!!

Author:  Striker26 [ Fri Feb 22, 2008 8:28 am ]
Post subject:  Re: Winterous' Mods

why'd you edit it out is what i want to know.
You must have an extreme hate of P90s.

Author:  Winterous [ Fri Feb 22, 2008 8:30 am ]
Post subject:  Re: Winterous' Mods

Well if you won't use something, why have it in there taking up space?

Author:  Striker26 [ Fri Feb 22, 2008 8:33 am ]
Post subject:  Re: Winterous' Mods

I didn't think it would matter too much.

Author:  Leonidas [ Fri Feb 22, 2008 8:33 am ]
Post subject:  Re: Winterous' Mods

It's a little awkward. The bullets fire very rapidly in a very long arc. If you shoot an enemy up close they'll disintigrate, but if you shoot from a distance you can only rarely hit them.

I actually preferred the basic sniper rifle to your custom one.

Author:  Winterous [ Fri Feb 22, 2008 8:42 am ]
Post subject:  Re: Winterous' Mods

Custom is inaccurate, more intended for medium-range combat.
And the P90 is supposed to be a bullet sprayer, it fires it's whole 50 round clip in 3 seconds in real life.

If you're firing it full auto (who doesn't in this game) you wouldn't be able to control it, the bullets are very high velocity.

Author:  Winterous [ Sun Mar 02, 2008 12:42 pm ]
Post subject:  Re: Winterous' Mods

*update*
Improved the sprites on the P90 (LOTS!) and the Five-Seven (a bit better), and also fixed five-seven offsets.

Author:  Winterous [ Sun Apr 13, 2008 12:57 am ]
Post subject:  Re: Winterous' Mods

*update* *1 and 1/2 month bump*
Buffed the sniper rifles, increased particle count from 4 to 6, increased sharpness from 100 to 120.
Also fixed the offsets, so when sharping left you don't let go with your offhand.

Author:  Hobbesy [ Sun Apr 13, 2008 1:48 am ]
Post subject:  Re: Winterous' Mods

Don't you mean, "decreased" instead of increased?

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