View unanswered posts | View active topics It is currently Fri Mar 29, 2024 11:13 am



This topic is locked, you cannot edit posts or make further replies.  [ 7 posts ] 
 Mario 
Author Message

Joined: Sat Mar 10, 2007 4:30 am
Posts: 3
Reply with quote
Post Mario
So, This mod isn't incredibly polished, but I thought someone might find it a bit entertaining.

A long time ago, I posted a gif of a Half-Life 2 weapon mod I made. In this gif, my weapon was being held by Mario. I'm not sure if I ever told anyone where this Mario came from.

Well, around two years ago when I was still in high school, I embarked on my first ever mod for a game. I essentially reskinned Piezo's DropTrooper, which I can no longer find. I did all of the sprites in the pics folder exept probably the flame. All of the underlying code was Piezo's, and I thought the idea of Mario's skin deflecting bullets was amusing, so I left it alone.

Image

I recently found my old mod and decided to make it work with Build 21. Thanks to the very helpful actor templates I was able to do so. The only new graphic is the hat which used to be a part of his head. I think I finally have the offsets right, so I thought I would share this with you guys.

He's not meant to be balanced at all. He's extremely durable, though drop ship flames will still kill him. Besides, I'm sure there are plenty of player made weapons that will destroy him handily.

That's about it.


Mon Aug 25, 2008 10:56 pm
Profile WWW
User avatar

Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
Reply with quote
Post Re: Mario
Whooo! We now have a doomba (or whatever it's called), a Mario and a Mario map to play on! :lol:


Mon Aug 25, 2008 11:07 pm
Profile

Joined: Tue Jan 01, 2008 5:56 am
Posts: 564
Location: Behind a DarKlone, trying to pierce its fudging armor!
Reply with quote
Post Re: Mario
I second that woohoo.

I smell a mario scripted lua scene.


Tue Aug 26, 2008 12:02 am
Profile
User avatar

Joined: Thu Jul 10, 2008 6:23 pm
Posts: 301
Location: Lurking somewhere around here...
Reply with quote
Post Re: Mario
Now someone needs to make a bouncing fireball weapon that looks like his hand in a gun shape.


Tue Aug 26, 2008 12:43 am
Profile
User avatar

Joined: Wed Jul 09, 2008 1:34 am
Posts: 218
Location: Monkey Island: It is teh fluffy here.
Reply with quote
Post Re: Mario
Quote:
Now someone needs to make a bouncing fireball weapon that looks like his hand in a gun shape.

or it could look like a nothing and be nothing shaped. :wink:


Tue Aug 26, 2008 1:00 am
Profile WWW

Joined: Sat Mar 10, 2007 4:30 am
Posts: 3
Reply with quote
Post Re: Mario
I made a couple of sprites for the fireball gun/hand if someone wants to undertake that project. I think that you'd have to make a custom AtomGroup if you want the fireball to bounce like a circular ball. If the AtomGroup were autogenerated then it would probably bounce erratically. But I don't really know much about that.


Tue Aug 26, 2008 1:12 am
Profile WWW
User avatar

Joined: Thu Jul 10, 2008 6:23 pm
Posts: 301
Location: Lurking somewhere around here...
Reply with quote
Post Re: Mario
macattack wrote:
Quote:
Now someone needs to make a bouncing fireball weapon that looks like his hand in a gun shape.

or it could look like a nothing and be nothing shaped. :wink:

Well, it should look right when he wields other weapons.


Tue Aug 26, 2008 1:27 am
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 7 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.100s | 17 Queries | GZIP : Off ]