Data Realms Fan Forums
http://forums.datarealms.com/

Some of my mods
http://forums.datarealms.com/viewtopic.php?f=83&t=10382
Page 2 of 3

Author:  errollw [ Fri May 16, 2008 9:17 pm ]
Post subject:  Re: Some of my mods

Works now! Cheers! :grin:

Author:  RazorsharpLT [ Sun May 25, 2008 11:08 am ]
Post subject:  Re: Some of my mods

how to launch the zombie mod ? i know you put it in hte cortex command folder (thats what i did) but it still doesen't work...maybe i need some sort of map ? (p.s when i created a map saved it zombie mod folder and it wasen't there :x Please someone help me i want to play the zombie mod soooo bad :( ) PP.S and when i want to start a zombie mod map it just starts a normal game (you know dropships coaliation troopers etc.) PPP.S im using build 20 those that count ?

in short therms the zombie mod installed suscesfully, loaded suscesfully, but i don't know how to launch it IN THE GAME when im PLAYNG cortex command. evrything i trye doesen't work it just launches NORMAL soldiers IN DROPSHIPS...NO ZOMBIES !!!

Author:  3 solid [ Sun May 25, 2008 11:28 am ]
Post subject:  Re: Some of my mods

Ok, that post format confused me.

Type clearly and calmly how you installed the mod, then I can help.

Author:  RazorsharpLT [ Sun May 25, 2008 11:48 am ]
Post subject:  Re: Some of my mods

i think i can't make it anymore clear :oops:

not unless in picutres if you still don't understand

Author:  Tea [ Sun May 25, 2008 12:03 pm ]
Post subject:  Re: Some of my mods

Right, Razorsharp you illiterate buffoon, go into base.rte in your CC folder and find a file called index, there will be a line of text that looks something like this:

Includefile = Activities.ini

Put // at the start of that line so that it looks like this:

// Includefile = Activities.ini

Then put the zombie mod folder into your cc folder.

Author:  RazorsharpLT [ Sun May 25, 2008 8:29 pm ]
Post subject:  Re: Some of my mods

It worked cheers !!! :D :D :D p.s no need to be roud :P

Author:  Tea [ Sun May 25, 2008 11:15 pm ]
Post subject:  Re: Some of my mods

RazorsharpLT wrote:
It worked cheers !!! :D :D :D p.s no need to be roud :P

Sorry, bad day, but you really could try and put more effort into what you type, It's hard to understand you.

Author:  Jox =3 [ Mon May 26, 2008 12:03 am ]
Post subject:  Re: Some of my mods

Zombie Survival
FUDGE YEAH!!!

Author:  Gmanofdoom [ Tue Aug 26, 2008 9:31 am ]
Post subject:  Re: Some of my mods

Argh RTE Aborted.rte /base/devices/null how do i fix this??? :x help would be appreciated, because zombies are awesome....

Author:  numgun [ Tue Aug 26, 2008 9:43 am ]
Post subject:  Re: Some of my mods

The mod is a tad outdated but its easy to fix:

1. Go to the base.rte folder in your cortexcommand directory
2. There should be a null.bmp there so take a copy of it by right clicking and copying it.
3. Now within base.rte, theres a devices folder, go there and paste the copy of the null.bmp you found.
4. ???
5. Profit!

Author:  Gmanofdoom [ Tue Aug 26, 2008 10:49 am ]
Post subject:  Re: Some of my mods

eh? :? wait, can u explain that to me a tad bit more specifically

Author:  Gotcha! [ Tue Aug 26, 2008 11:05 am ]
Post subject:  Re: Some of my mods

Dude, he literally spelled it out for you. :roll:

Author:  piipu [ Tue Aug 26, 2008 6:17 pm ]
Post subject:  Re: Some of my mods

Copy Cortex Command\Base.rte\Null.bmp to Cortex Command\Base.rte\Devices. Copy, don't cut.

Author:  Roon3 [ Tue Aug 26, 2008 6:24 pm ]
Post subject:  Re: Some of my mods

How does the zombie survival work? The activities is blank? How does the game know what to spawn?

Author:  numgun [ Tue Aug 26, 2008 7:46 pm ]
Post subject:  Re: Some of my mods

Gmanofdoom wrote:
eh? :? wait, can u explain that to me a tad bit more specifically


lol epic fail.

Really read my post again, it cant be any more simple than that. : p

Page 2 of 3 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/