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 Lord Tim's Cabbage Punchtacular 
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Joined: Fri Apr 27, 2007 4:55 pm
Posts: 1178
Location: America!
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Post Lord Tim's Cabbage Punchtacular
So, Cinos commissioned me to make a mod of great worth.

I chose the tool of Lua.

Image

Introducing: The Cabbage Puncher Game Pack
Custom made for your brand new Atari 2600XL or Cortex Command!

Cabbage Puncher Game Pack includes:

Cabbage Puncher 2038 XL
-Defeat waves of oncoming enemy hordes!
-Use amazing acrobatic skills combined with rocketshoes to avoid the green menace!
-Your fists are like the stones to the cabbages' glass houses!

Cabbage Puncher 2048 XL
-10 years later... the enemy wasn't dead, they were regrouping!
-Just as much excitement as the first time around, but more!
-EXTREME POWER UNLEASHED!

<- move left
-> move right
^ jump
"z" punch

Collectable Avatars! Collect them all, or be collected yourself!
ImageImageImage

Cabbages and the punching of them are a very obscure inside joke. I take no responsibility if you "don't get it."


Mon Sep 01, 2008 2:17 am
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Joined: Wed Dec 26, 2007 6:33 am
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Location: Trapped in UCP. Send help.
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Post Re: Lord Tim's Cabbage Punchtacular
This is a bad idea. My constructive criticism is to go with something that isn't a bad idea.


Mon Sep 01, 2008 2:18 am
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Joined: Mon Feb 11, 2008 11:11 pm
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Location: East of Applachia, West of the Mississippi
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Post Re: Lord Tim's Cabbage Punchtacular
Mp7 > Fists.


Mon Sep 01, 2008 2:19 am
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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Post Re: Lord Tim's Cabbage Punchtacular
Laser > MP7


Mon Sep 01, 2008 2:27 am
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Joined: Fri Nov 16, 2007 6:32 pm
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Post Re: Lord Tim's Cabbage Punchtacular
*Coughs out soda*
What?


Mon Sep 01, 2008 2:50 am
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Lord Tim's Cabbage Punchtacular
It might help if you would, y'know, tell us the controls.


Mon Sep 01, 2008 2:56 am
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Joined: Mon Dec 24, 2007 6:06 am
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Post Re: Lord Tim's Cabbage Punchtacular
What on earth is this and how does it work?


Mon Sep 01, 2008 3:13 am
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Post Re: Lord Tim's Cabbage Punchtacular
Oh, right, controls.

Arrow keys to move, z to punch.


Mon Sep 01, 2008 3:14 am
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Joined: Sat Sep 22, 2007 7:28 pm
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Post Re: Lord Tim's Cabbage Punchtacular
Requisite wrote:
*Coughs out soda*
What?


It's one of a series of drawings by a forum member named Cinos. Search him up, you'll be surprised at what you find.


Mon Sep 01, 2008 3:30 am
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Location: outside the shithole called the University in the Forest
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Post Re: Lord Tim's Cabbage Punchtacular
Is this one of those 'whole new games based on the CC engine with lua' things?
...
The babies- do you want them grilled or sautéed?


Mon Sep 01, 2008 4:41 am
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Joined: Tue Dec 12, 2006 1:09 am
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Location: Plymouth, NC
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Post Re: Lord Tim's Cabbage Punchtacular
Lord Tim wrote:
Arrow keys to move, z to punch.

Oooh, interesting. Nice tech demo.


Mon Sep 01, 2008 5:22 am
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Location: Monkey Island: It is teh fluffy here.
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Post Re: Lord Tim's Cabbage Punchtacular
How do you play I don't get how to start... :???:
Edit: now i get it. :grin:


Mon Sep 01, 2008 6:51 am
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Joined: Fri Mar 02, 2007 6:59 am
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Post Re: Lord Tim's Cabbage Punchtacular
This is the singlemost ridiculous thing ever.
Usually, that means instant download, but I don't get the joke, so it's just dumb.
No DL.

Edit: did some of that 'search' business to find the cabbage joke.
Still no DL, as bizarre as it is. I think it needs more Stars and Stripes.


Mon Sep 01, 2008 7:13 am
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Post Re: Lord Tim's Cabbage Punchtacular
The coolest thing about it is that it works.

Nice job Tim :D


Mon Sep 01, 2008 9:54 am
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Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: Lord Tim's Cabbage Punchtacular
This is quite epic, my good sir. Why are people criticizing in the least constructive way possible?


Mon Sep 01, 2008 11:40 am
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