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 Stealth Crabs 
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Joined: Thu Dec 27, 2007 4:08 am
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Post Stealth Crabs
After NickFury666's incredibly useful Barbed Crab, i decided to make a useful crab too. The stealth crab is extremely hard to see against their specific background (Vegitation, BunkerModule, etc.), and as a defence they bite enemies that get too close, and can be very useful in multiplayer matches.Images:
Attachment:
[The extension bmp has been deactivated and can no longer be displayed.]

Attachment:
[The extension png has been deactivated and can no longer be displayed.]



Edit. forgot to put up file. fix'd.
credits
Me-most of main idea
NickFury666-(partial)initial idea + code
Data-CortexCommand
My friend Tyler-Beta testing
UberHen-Jump Code
ThoughtProcess-about two fifths of code

EDIT: added clone (no rifle sadly)

EDIT: sniper image up and silenced pistol/CamoSilencedPistol uploaded

EDIT: New Clone Sniper Rifle! yaaaay.

EDIT: Final Version posted.


Attachments:
[The extension bmp has been deactivated and can no longer be displayed.]
StealthCrab.rte.rar [365.73 KiB]
Downloaded 382 times


Last edited by YHTFLKC on Sun Mar 30, 2008 12:51 am, edited 8 times in total.

Mon Mar 24, 2008 1:40 am
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Post Re: Stealth Crabs
You know, I actually said something about this, too.
viewtopic.php?p=196329#p196329

I also made it, but Paint.net fudged the sprites up, but I never felt like fixing it.
viewtopic.php?t=9405


Mon Mar 24, 2008 2:11 am
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Post Re: Stealth Crabs
oh. well. so. hmm. ah. ugh... um? how should i be going about this? should i credit you more?


Mon Mar 24, 2008 2:32 am
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Post Re: Stealth Crabs
Oobagoo wrote:
oh. well. so. hmm. ah. ugh... um? how should i be going about this? should i credit you more?

No, lol, it's fine. I really couldn't care less.
I just thought it was kinda funny.


Mon Mar 24, 2008 2:37 am
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Post Re: Stealth Crabs
I've actually started making this a while back, but never got around to finishing it. nice work.


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Mon Mar 24, 2008 2:45 am
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Post Re: Stealth Crabs
Oh wow, that looks good, cricket. You should finish it, and package it with Oobagoo's.


Mon Mar 24, 2008 5:13 am
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Post Re: Stealth Crabs
Very nice, I'll use this to..
actually it's not very useful, considering you won't need to spy on people really.
Downloaded anyway.


Mon Mar 24, 2008 12:07 pm
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Post Re: Stealth Crabs
NickFury666 wrote:
Oh wow, that looks good, cricket. You should finish it, and package it with Oobagoo's.

Yeah, that'd be fine. If you don't finish it can i?


Mon Mar 24, 2008 2:56 pm
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Post Re: Stealth Crabs
now i'm working on a vegitation- blending sniper, but he needs a rifle. if someone could supply the code i could make the sprites.


Mon Mar 24, 2008 3:55 pm
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Post Re: Stealth Crabs
wouldn't it be easier to just make the sprite for the crab mostly null pixels and then it would just be invisible?


Mon Mar 24, 2008 4:53 pm
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Post Re: Stealth Crabs
Very nice looking Oobagoo - I'll try out the crab ASAP

What kind of code do you need for the rifle? I could probably help.

@ Kigail - Yes, but bullets would also pass through it (i think...) Also, camouflage looks better.


Mon Mar 24, 2008 6:05 pm
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Post Re: Stealth Crabs
Thoughtprocess wrote:
Very nice looking Oobagoo - I'll try out the crab ASAP
What kind of code do you need for the rifle? I could probably help.

I'll probably need offsets, near-weightless rounds (i cant get the rounds to weigh next to nothing :-( ) and such. i can do pretty much everything else. i'll tell you if i need anymore help. will post a sample sprite soon.
Quote:
@ Kigail - Yes, but bullets would also pass through it (i think...) Also, camouflage looks better.

true. i've tried it.


Mon Mar 24, 2008 6:15 pm
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Post Re: Stealth Crabs
Pretty good sniper sprite. Maybe needs to be a little more mottled. I'll do somethin with it when I get home.


Mon Mar 24, 2008 7:28 pm
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Post Re: Stealth Crabs
Thoughtprocess wrote:
Pretty good sniper sprite. Maybe needs to be a little more mottled. I'll do somethin with it when I get home.

thanks, and i will mottle it a bit more. in a bit


Mon Mar 24, 2008 8:01 pm
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Post Re: Stealth Crabs
It's stilish but kinda useless cause the AI can actually see you >_>
Would be useful you made a crab with high join strength that have a mass emmiter on it's body pointing upyard, so that would keep the crab on the floor and even give him the capability to walk on walls and even roofs :D
Upsidedown walking crab would rules :3


Mon Mar 24, 2008 8:47 pm
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