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 Skele Mods *New: Strong Skeleton* 
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Joined: Mon Feb 11, 2008 11:11 pm
Posts: 711
Location: East of Applachia, West of the Mississippi
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Post Re: Skele Mods *Helmet updated*
No, no, now it looks like camouflage (Which would be good if that were what it was :p). It needs to be rusty, like an old car.


Sat May 10, 2008 7:32 pm
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Joined: Thu Mar 06, 2008 10:54 pm
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Location: USA
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Post Re: Skele Mods *Helmet updated*
......I'm confused

what colors are you suggesting I use?


Sat May 10, 2008 7:35 pm
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Joined: Fri Sep 21, 2007 4:45 am
Posts: 324
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Post Re: Skele Mods *Helmet updated*
Mabey like this...
Image
OR with a hole this...
Image


Sat May 10, 2008 8:03 pm
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Joined: Mon Feb 11, 2008 11:11 pm
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Location: East of Applachia, West of the Mississippi
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Post Re: Skele Mods *Helmet updated*
^ Exactly


Sat May 10, 2008 8:26 pm
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Joined: Mon Aug 27, 2007 7:56 pm
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Location: Scotland
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Post Re: Skele Mods *Helmet updated*
And flecks of green paint!


Sat May 10, 2008 9:04 pm
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Joined: Wed Mar 28, 2007 9:02 pm
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Location: Somewhere. Nowhere.
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Post Re: Skele Mods
wutangfan1990 wrote:
Some guy tried to start a bone based weapon pack a bit back, I think he had one gun like your rifle except it shot out 70 bone particles at once.

That would be me with the Spine Rifle 2. It was pretty much a water pistol range-wise but enemies DISINTERGRATED.

I should bring that pack back.

[/hijack]
Cubone idea is epic win. CODE IT TEH NAOWS!

Everyone knows Cubone is the best looking pokemon.

And just make the helmet grey and brown, then add random bits of green. Mostly grey though.

That'll make it look rusty.


Sun May 11, 2008 6:26 am
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Joined: Wed May 23, 2007 12:08 pm
Posts: 533
Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *Helmet updated*
Use the helmet Tosty made (the one with the hole) as a template idea

Kickass Skel btw =3


Sun May 11, 2008 2:47 pm
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Post Re: Skele Mods *Helmet updated*
FireBlizzard wrote:
Use the helmet Tosty made (the one with the hole) as a template idea

Kickass Skel btw =3


thx :)
btw,
the skeleton should be done within a couple of days!! :) yay!


Sun May 11, 2008 6:36 pm
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Joined: Wed May 23, 2007 12:08 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *Helmet updated*
Cant wait too see what else ya come up with =3


Sun May 11, 2008 8:50 pm
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Post Re: Skele Mods *Helmet updated*
Acouple of days...
>.>...
<.<...
<.>...
>.<...

I could get it done in 30 minutes...

Need help?


Sun May 11, 2008 8:54 pm
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Post Re: Skele Mods *Helmet updated*
tosty wrote:
Acouple of days...
>.>...
<.<...
<.>...
>.<...

I could get it done in 30 minutes...

Need help?


HOW?????
PM me


Sun May 11, 2008 9:26 pm
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Joined: Tue Jul 03, 2007 12:33 am
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Location: Elsewhere.
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Post Re: Skele Mods *Helmet updated*
He just spends his life on the computer, you probably get side-tracked and do other stuff.
He devotes a whole day to it, and is good at modding.


Mon May 12, 2008 8:27 am
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Post Re: Skele Mods *Helmet updated*
Winterous wrote:
you probably get side-tracked and do other stuff.


you're absolutely right :grin:


Mon May 12, 2008 10:22 pm
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Location: In hells Ironic Punishment Department (Canada, ON)
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Post Re: Skele Mods *Helmet updated*
Me I just get side tracked XD


Mon May 12, 2008 10:38 pm
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Post Re: Skele Mods *Helmet updated*
FireBlizzard wrote:
Me I just get side tracked XD


Yeah, I mean, computer is not the only thing in life,you know.

I'm just about to get started on the skele YAY! :grin: :grin:


Tue May 13, 2008 12:00 am
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