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Base Busters Revisited http://forums.datarealms.com/viewtopic.php?f=83&t=11284 |
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Author: | Grif [ Fri May 23, 2008 4:25 am ] |
Post subject: | Re: Base Busters |
Oldest drop pod thread still on the forum. viewtopic.php?f=2&t=316 |
Author: | whitty [ Fri May 23, 2008 4:29 am ] |
Post subject: | Re: Base Busters |
Technically its not a mod so it doesn't really count... |
Author: | Grif [ Fri May 23, 2008 4:48 am ] |
Post subject: | Re: Base Busters |
Just because the host died doesn't mean it's not a mod. It WAS a mod, and it WAS released. |
Author: | Tea [ Fri May 23, 2008 9:09 am ] |
Post subject: | Re: Base Busters |
Fine, it's not innovative, but I still like how it can go through the tutorial bunker and stop where you want it to. |
Author: | Metal Chao [ Fri May 23, 2008 9:44 am ] |
Post subject: | Re: Base Busters |
This is not innovative or new. Or even particularly useful. It's only useful if you are playing against someone with a ridiculously deep bunker like the tutorial one, otherwise it just buries itself far underground and expldes/releases your actor into a place in which it is trapped. |
Author: | Spoot Knight [ Fri May 23, 2008 10:50 am ] |
Post subject: | Re: Base Busters |
So you want everyone to come up with something that has never been done before. That's totally likely to happen. This'll be a good toy for me to mess around with for some time. |
Author: | Metal Chao [ Fri May 23, 2008 11:38 am ] |
Post subject: | Re: Base Busters |
Spoot Knight wrote: So you want everyone to come up with something that has never been done before. That's totally likely to happen. This'll be a good toy for me to mess around with for some time. I never said that, don't put words in my mouth. But not only is this a totally overdone idea (Like gold sprayers and acid guns), it fails at it's purpose. It's only useful in the tutorial mission, and then only for Bombing your own base. |
Author: | Spoot Knight [ Fri May 23, 2008 3:18 pm ] |
Post subject: | Re: Base Busters |
What's to say people don't turn their own base into a scrap heap? I does. |
Author: | Metal Chao [ Fri May 23, 2008 3:34 pm ] |
Post subject: | Re: Base Busters |
That's still no reason to punch huge holes in it and bury your troops in said holes, or fill your base with an explosion. It's a nice (although certainly not original) idea, you just calibrated it for the wrong depth. Try making it pierce just one layer of concrete. |
Author: | Siric [ Fri May 23, 2008 4:23 pm ] |
Post subject: | Re: Base Busters |
metal chao wrote: That's still no reason to punch huge holes in it and bury your troops in said holes, or fill your base with an explosion. It's a nice (although certainly not original) idea, you just calibrated it for the wrong depth. Try making it pierce just one layer of concrete. i could do different depth ones, these ones, ones that pierce 2 layers, and ones that pierce 1. How that sound? Edit: New Version coming along nicely, almost done. |
Author: | Metal Chao [ Fri May 23, 2008 4:56 pm ] |
Post subject: | Re: Base Busters |
Now that would be a better idea. I'm not sure how useful the vaporizer is either, I think you should just use the first two. |
Author: | Siric [ Fri May 23, 2008 5:09 pm ] |
Post subject: | Re: Base Busters |
metal chao wrote: I'm not sure how useful the vaporizer is either, I think you should just use the first two. I think it would be useful. You are assaulting the enemy base, they have a huge defense force inside, you can't kill them because they are heavily armed, What do you do? Vaporize em! |
Author: | Metal Chao [ Fri May 23, 2008 5:15 pm ] |
Post subject: | Re: Base Busters |
Why not just use the first one? It would vaporize them and also deliver a troop to clear up those left alive. Or the second one to blow them up. |
Author: | Siric [ Fri May 23, 2008 5:19 pm ] |
Post subject: | Re: Base Busters |
i suppose thats true. anyways, testing is being done on the new version, should be uploaded soon, at most an hour. EDIT: New Version Uploaded. |
Author: | Seraph [ Fri May 23, 2008 5:51 pm ] |
Post subject: | Re: Base Busters V 1.1 |
I like this, It's fun and hasn't been done for a while in a nice stylish way. |
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