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Lethal Injection
http://forums.datarealms.com/viewtopic.php?f=83&t=11329
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Author:  RaggedDruid [ Mon May 26, 2008 6:19 pm ]
Post subject:  Lethal Injection

Step 1. Fill syringe with lethal cocktail
Step 2. Walk up to actor
Step 3. Inject actor with lethal cocktail
Step 4. Watch actor burst into pieces

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Author:  DSMK2 [ Mon May 26, 2008 6:35 pm ]
Post subject:  Re: Lethal Injection

Not exactly a like, nor a hate... Theres is lag that pops up every time I fire it, could use some more detailed spritng and soundeffects. Nice instagib though.

Author:  RaggedDruid [ Mon May 26, 2008 6:46 pm ]
Post subject:  Re: Lethal Injection

DSMK2 wrote:
Not exactly a like, nor a hate... Theres is lag that pops up every time I fire it, could use some more detailed spritng and soundeffects. Nice instagib though.


The lag is because it shoots out 50000 .001-mass particles with a lifetime of 15ms.

Author:  Mind [ Mon May 26, 2008 6:47 pm ]
Post subject:  Re: Lethal Injection

RaggedDruid wrote:
The lag is because it shoots out 50000 .001-mass particles with a lifetime of 15ms.


Make it waaaay less, and it will have the same effect with less lag.

I tried 50, and it had the same effect, but no lag

Author:  Metal Chao [ Mon May 26, 2008 7:33 pm ]
Post subject:  Re: Lethal Injection

Yes I am sure there is a more sophisticated and streamlined way of getting this.
Numgun's instagib rifle has similar effect but totally lag free (depending on what you are gibbing anyway).

Author:  Tea [ Mon May 26, 2008 8:11 pm ]
Post subject:  Re: Lethal Injection

It's... Interesting, sprite is a bit big for and injection.

Author:  YoshiX [ Mon May 26, 2008 11:43 pm ]
Post subject:  Re: Lethal Injection

:o is that my map? good to see someone use it if it is. Anyway i'll test tomorrow, going to get some sleep

Author:  CandleJack [ Tue May 27, 2008 12:30 am ]
Post subject:  Re: Lethal Injection

Two problems.
1. It lags a lot.
2. It's way too heavy.

Author:  Tea [ Tue May 27, 2008 1:28 am ]
Post subject:  Re: Lethal Injection

Gibbing from an injection is a bit weird, it'd be cool if you could make it drain their health slowly.
Maybe look at the medipacks?

Author:  Metal Chao [ Tue May 27, 2008 8:02 am ]
Post subject:  Re: Lethal Injection

Tea wrote:
Gibbing from an injection is a bit weird, it'd be cool if you could make it drain their health slowly.
Maybe look at the medipacks?


You can't give custom wounds to people other than yourself.

Author:  Winterous [ Tue May 27, 2008 9:05 am ]
Post subject:  Re: Lethal Injection

Perhaps a lethal injection for yourself?
Drop it on the ground and watch the AI die!

Author:  Funtastic [ Tue May 27, 2008 10:31 am ]
Post subject:  Re: Lethal Injection

How about making the injection work like a real injection and NOT make the actor explode, but slowly drain their life with the mess.

Author:  Winterous [ Tue May 27, 2008 10:34 am ]
Post subject:  Re: Lethal Injection

As said before, can't do that.

Author:  3 solid [ Tue May 27, 2008 11:24 am ]
Post subject:  Re: Lethal Injection

Uh. Guys. You do realize that wounds bleed?

You know. As in, damage over time? [/duh]

Author:  Metal Chao [ Tue May 27, 2008 2:19 pm ]
Post subject:  Re: Lethal Injection

3 solid wrote:
Uh. Guys. You do realize that wounds bleed?

You know. As in, damage over time? [/duh]


Yes but then it would just be a resprited pistol with low lifetime bullets.

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