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 The Randomizer 
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Joined: Sat Jun 16, 2007 2:31 am
Posts: 2981
Location: Texas
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Post The Randomizer
I don't feel like making a boring long intro. So I present...

THE RANDOMIZER
Image

On flesh:
Image


On craft:
Image


On terrain:
Image


Note what it does when it hits terrain.... That random effect is from the material.
This is the heart of the Randomizer.
Code:
AddMaterial = Material
   Index = 210
   InstanceName = Bullet Metal2
   Bounce = -100
   Friction = -100
   StructuralIntegrity = -10000
   DensityKGPerVolumeL = -8.5
   GibImpulseLimitPerVolumeL = 15
   GibWoundLimitPerVolumeL = 0.1
   Priority = 100000
   Color = Color
      R = 255
      G = 255
      B = 255



*WARNING*
This gun is UNSTABLE due to the material. When something is shot, one or more of these may occur:


1. Bodies get thrown towards you after they get shot close to their legs.
2. Gibs from shot objects may fly at you at EXTREMYLY high speeds and might make you lose an arm/leg.
3. Bullet passes through/punctures multiple enemies (sometimes, depends on thier material).
4. Crashes the game when colliding with TEST bunker modules.
5. You never know how it will dissipate through terrain.
6. Sometimes kills in 1 shot, sometimes more when shooting at the head.
7. When shot into terrain, you never know how far in it will go.
8. VERY RARELY the gun flies out of your hands after you shoot it.






Credits:
Control - GIFs
Data - CC, CC engine
Prom - altered sprite


WIP:
R-Cannon
Image
1-shot clip, ~1.5 second reload
Yes, it is pretty much a really strong version. To balance it, it has one shot per clip and a semi-long reload time.


Last edited by whitty on Mon Jul 07, 2008 10:54 pm, edited 2 times in total.



Sun Jul 06, 2008 7:37 pm
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Post Re: The Randomizer
Looks pretty cool, reminds me of the AAL sniper.


Sun Jul 06, 2008 8:55 pm
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Joined: Sun May 18, 2008 8:30 am
Posts: 732
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Post Re: The Randomizer
Looks fun. I'll download it later.


Sun Jul 06, 2008 9:22 pm
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Data Realms Elite
Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
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Post Re: The Randomizer
Please add more power to the gun's Remote Improbability Drive!

I want more splitting too!


Sun Jul 06, 2008 9:23 pm
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Joined: Sun Apr 29, 2007 6:11 pm
Posts: 543
Location: The hood
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Post Re: The Randomizer
SUPRISE no glow rape. Good mod.


Sun Jul 06, 2008 9:26 pm
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Joined: Mon Jul 16, 2007 9:50 am
Posts: 1512
Location: Tallahassee, FL
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Post Re: The Randomizer
Yay, random one-shot mods. Looks fun.

Edit: Huh, this is kinda neat. You think there's some way to keep its features without it being quite so raping? It'd actually make a neat strategic weapon if balanced well. Imagine firing into somebody's base with this thing from the outside.


Sun Jul 06, 2008 11:05 pm
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Joined: Mon Dec 24, 2007 6:06 am
Posts: 85
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Post Re: The Randomizer
The actual design of the gun is simple, but I really think there's soemthing special about the sprite. It just looks good to me.

Play is a great lethal romp. I like how it carves through the ground like lightning.


Mon Jul 07, 2008 1:43 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: The Randomizer
Leonidas wrote:
I like how it carves through the ground like lightning.

Yeah......
Numgun's AAL EX rifle does that.

Anyways, innovative. Awesome.


Mon Jul 07, 2008 1:46 am
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Joined: Thu Nov 22, 2007 11:25 pm
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Post Re: The Randomizer
Looks good, DL from me.


Mon Jul 07, 2008 2:04 am
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: The Randomizer
Roy-G-Biv wrote:
Leonidas wrote:
I like how it carves through the ground like lightning.

Yeah......
Numgun's AAL EX rifle does that.

I never realized that. But then again i never used that gun. XD




Anyways... I'm halfway done making a bigger version of this... It's kinda like a cannon. Teaser later tonight maybe?


Mon Jul 07, 2008 2:14 am
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Joined: Sun Apr 15, 2007 5:56 am
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Location: outside the shithole called the University in the Forest
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Post Re: The Randomizer
Leonidas wrote:
The actual design of the gun is simple, but I really think there's soemthing special about the sprite. It just looks good to me.

Well, it looks like a very slightly edited version of one of Prom's sprites.


Mon Jul 07, 2008 2:53 am
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Joined: Mon Dec 24, 2007 6:06 am
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Post Re: The Randomizer
Well then that's probably why.


Mon Jul 07, 2008 5:22 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: The Randomizer
Yeah that's one of Prom's.


Mon Jul 07, 2008 6:04 am
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Joined: Wed Nov 07, 2007 4:59 am
Posts: 44
Location: I cant tell you where I am, but if you tell me where you live I could tell you where I will be.
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Post Re: The Randomizer
Its pretty cool how it randomly goes through/eats through the terrain. No dl, though, because my computer SUCKS and takes ten minutes to load base and 10 of my mods. And because its just a weapon, without an actor to hold it. (cough)


Mon Jul 07, 2008 10:49 pm
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Joined: Sat Jun 16, 2007 2:31 am
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Location: Texas
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Post Re: The Randomizer
Ben stop complaining.


Also, teaser of the R-Cannon:
Image
Yes, it is pretty much a really strong version. To balance it, it has one shot per clip and a semi-long(1.5 sec.) reload time.
Strangely, this gun is more consistent than the first.


Mon Jul 07, 2008 10:51 pm
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