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-Metal Gear Solid- ))AAL Product [B23]
http://forums.datarealms.com/viewtopic.php?f=83&t=11612
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Author:  Leonidas [ Sat Jun 28, 2008 6:27 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

I absolutely love how the cypher was implemented. It works perfectly as a flying craft and digging tool.

The C-4 is a useful explosive but Snake really has to run to escape the blast radius. I could see it being necessary for a mission requiring Snake to break into a vault that Snake's other guns can't penetrate.

The grenades work beautifully. CC's basic grenade are lacking a bit in comparison.

The silenced pistol in excellent. Artistically I'm not really fond of the little red laser pointer, but that's only a minor detraction.

The big gun Snake has is a little over the top. It's great to rip apart enemies and because Snake is a brain unit he has to be protected.

The Box shield is hilarious and useful.

Author:  Roy-G-Biv [ Sat Jun 28, 2008 6:30 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Hey numgun.
Do you plan on implimenting your MISC (Data clone, MGS, shield) mods with the experiment tech?

Also, I played against the Dstorm.
That was hard surviving as solid snake.
Box was great fun, famas is awesome, socom was fun (Both the gun and the game), Composition 4 was cool, and nades were awesome.

Cyper was the least coolest part (but was still one of the coolest things ever).

Author:  Tendrop [ Sat Jun 28, 2008 9:33 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

EPIC.

Author:  Brainwashed [ Sat Jun 28, 2008 10:49 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Awesome! Not only do we have the one and only Snake from Metal Gear Solid, but we also have a couple of weapons to back him up. AND A BOX! Classic.

Excellent work! :grin:

Author:  shelleyerest2000 [ Sun Jun 29, 2008 5:58 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

hahaha i love this im making a gif!!!

Author:  astronaught [ Mon Jun 30, 2008 2:09 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

woah this is like amazing times 3!

YGMDL

Author:  J23 [ Mon Jun 30, 2008 2:25 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Once I've used a UAV too fly AND dig, instead of using it to survey enemy troop movements like it was intended for, the modder's done good. Nice job.

Author:  Foa [ Mon Jun 30, 2008 3:29 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Can't wait for the Knife/B21!
_
''Snake! Love me, LOVE ME ... FOREVER!''
''Snake! your susposed to hit her!''
''DAMN RIGHT I'M HITING THAT!''

Author:  CaveCricket48 [ Mon Jun 30, 2008 3:47 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Numgun, you need to make Raiden!


http://www.konami.jp/kojima_pro/english ... en_800.jpg

Author:  octyl [ Mon Jun 30, 2008 6:14 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Damnit, i had two great ideas, but i only remember one... Anyways, make his death sound:

Snake?
SNAAKE?!
SNAAAAAAAAKE!!!

Edit: my other idea was a set of campaign missions, with sneaking through ventalation and stuff. That would kick ASS.

Author:  CandleJack [ Mon Jun 30, 2008 6:26 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

I hope the next build lets us make missions. I also hope you can plan objectives and get into vehicles. You could set up a mission where you have to infiltrate the base, grab the objective(could be anything), and escape with a rocket. Data should just switch all focus to giving the user the ability to make Cortex Command what they want it to be.

Author:  Spoot Knight [ Mon Jun 30, 2008 7:40 am ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

octyl wrote:
Damnit, i had two great ideas, but i only remember one... Anyways, make his death sound:

Snake?
SNAAKE?!
SNAAAAAAAAKE!!!

Edit: my other idea was a set of campaign missions, with sneaking through ventalation and stuff. That would kick ASS.

That should be the "Fail" message when the brain version dies. :grin:

Author:  Leonidas [ Mon Jun 30, 2008 6:38 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

I already made that joke!

Also, a series of maps designed around Snake having to navigate through tunnels and areas to to kill a brain would be awesome.

Author:  octyl [ Mon Jun 30, 2008 7:02 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Leonidas: Yours was a joke, mine was a suggestion. And did you read my post?

[quote=Octyl]Damnit, i had two great ideas, but i only remember one... Anyways, make his death sound:

Snake?
SNAAKE?!
SNAAAAAAAAKE!!!

Edit: my other idea was a set of campaign missions, with sneaking through ventalation and stuff. That would kick ASS.[/quote]

Author:  Ragdollmaster [ Mon Jun 30, 2008 7:06 pm ]
Post subject:  Re: -Metal Gear Solid- ))AAL Product

Should try making enemies and vehicles; Genome Soldiers, Tanks, Helicopters, METAL GEAR ROBOTS of course, those Russian soldiers from 2, the KGB from 3, etc.




_
"OH GEE WHIZ I HOPE A TANK DOESN'T TOTALLY COME OUT OF NOWHERE AND OWN ME!"
*Cannon Boom*
"Hey Snake, a tank is totally going to come out of nowhere and-"
"SHUT UP!"

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