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 Taehl Bunker Tiles v1.5 
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Joined: Wed Feb 14, 2007 9:34 pm
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Post Re: Taehl Bunker Tiles v1.1
Hawt


Fri Jul 04, 2008 5:21 pm
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Post Re: Taehl Bunker Tiles v1.1
Taehl wrote:
Wait, what's this? Another teaser?
Image

I love you so hard.
Could you make some landing beacons which project a flashing line a pretty large distance into the sky? That would make positioning a dropship over a base for delivery less risky due to it removing the problem of low-altitude flight.


Fri Jul 04, 2008 5:59 pm
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Post Re: Taehl Bunker Tiles v1.1
I don't think I could do beacons, sadly... See, if a glow's particle is offscreen, then the glow isn't displayed, meaning that the beacon wouldn't be visible until you were within a screen of the pad. It might be possible to make a spotlight/beacon/whatever that shot glow particles into the air in a big stream, but I don't have the faintest idea how to do that, or if it's even possible.

But not all is lost: I just got done making little orange-flashing warning lights to put in your landing bays. Not beacons, but they sure are pretty and noticeable.

EDIT: I may be onto something. And it'd be a hell of a lot less laggy than a massive glow-shooter, too. Would a thin, glowing beam work for you?


Fri Jul 04, 2008 6:18 pm
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Post Re: Taehl Bunker Tiles v1.1
Sorry for the doublepost, but v1.4 is ready.

v1.4
- Overhauled lights to use glow effects
- Lights are now interactive and animated
- Added multiple types of lights
- Added catwalks and catwalk caps
- Added landing beacon and beam
- Fixed offsets of and renamed graspers
- Made slanted walls thicker
- Optimized filesize of empty bg/fg images
- Cleaned up tiles' use of blank layers
- Improved the 10x4 background slightly
- Fixed two pixels on right slant wall 1


Fri Jul 04, 2008 8:44 pm
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Post Re: Taehl Bunker Tiles v1.4
Very, ver nice bunker tiles! And even nicer lights! Very creative and genuine. Nice glows, too.


Fri Jul 04, 2008 9:01 pm
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Post Re: Taehl Bunker Tiles v1.4
<3


Fri Jul 04, 2008 10:34 pm
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Post Re: Taehl Bunker Tiles v1.1
Taehl wrote:
But not all is lost: I just got done making little orange-flashing warning lights to put in your landing bays. Not beacons, but they sure are pretty and noticeable.

EDIT: I may be onto something. And it'd be a hell of a lot less laggy than a massive glow-shooter, too. Would a thin, glowing beam work for you?

Yes yes yes it would work excellently.
Also warning lights are awesome.


Fri Jul 04, 2008 10:46 pm
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Post Re: Taehl Bunker Tiles v1.4
OoOoOoOoOoOoOoOoOoOo...
Looks nice!
I'm gonna go try dem out right now!!

Edit: I had much fun.


Fri Jul 04, 2008 11:01 pm
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Post Re: Taehl Bunker Tiles v1.4
Only one problem.. waaaah...
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Sat Jul 05, 2008 12:33 am
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Post Re: Taehl Bunker Tiles v1.4
I loves the lights. And the catwalk.
Definitely a Awesome/10.


Sat Jul 05, 2008 2:02 am
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Post Re: Taehl Bunker Tiles v1.4
Just lay down the full slope, then place the straight wall over it:
Image
Alternatively, stick an inner corner between them:
Image


Sat Jul 05, 2008 2:16 am
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Post Re: Taehl Bunker Tiles v1.4
I love you in a non-gay way! This is absolutely awesome, you are my current Master of bunkermodules. Now, go invent a better door!


Sat Jul 05, 2008 5:16 am
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Post Re: Taehl Bunker Tiles v1.4
Better door... Well, I'd have a lot to learn before I could make doors, but I guess it'd be a good thing to add to TBT... What could be improved over normal doors?


Sat Jul 05, 2008 6:02 am
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Post Re: Taehl Bunker Tiles v1.4
different thicknesses, different looking styles stuff like that. I'll be happy what ever your next update is, even if its just adding 1 more light type. Go forth, king of bunker tiles, and shake the foundations of the world with awesomeness! I'll see what you have accomplished after i return from my 10 day vacation. Bye every1!!


Sat Jul 05, 2008 6:41 am
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Post Re: Taehl Bunker Tiles v1.4
Ok, now you are cool.


Sat Jul 05, 2008 11:34 pm
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