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 Warbot Mk6 - Regenerating 
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Joined: Wed Jan 24, 2007 11:53 pm
Posts: 589
Location: Silicon Valley, California
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Post Re: Warbot Mk6 - Regenerating
NeoSeeker wrote:
What's the actor on the left?....


I modified the 'Army of Two' actor's mask a little. And in the second pic, that's the Killbot AIU. The Killbot can be found here: http://www.datarealms.com/forum/viewtopic.php?f=61&t=10259&p=189920&hilit=killbot#p189920. (I'm pretty sure it's the one.)


Mon Jul 14, 2008 5:47 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: Warbot Mk6 - Regenerating
I think it was piezo who made it. He made a lot of my favorites back in the day.
Especially the Warbot before this one.


Mon Jul 14, 2008 6:02 am
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Post Re: Warbot Mk6 - Regenerating
I should kill all of you now with dual-wielded Stilleto machine-pistols.
ROPEFACE MADE IT.
And the Hunter-killer AIU, And Etc. other mods, including but not limited to the Eggtrooper.

EDIT: Pirate Corp. anyone?
EDIT2:Actually, Pirate Industries.
http://www.datarealms.com/forum/viewtopic.php?f=1&t=8743&hilit=AIU
Linkeh to an old thread.


Tue Jul 15, 2008 2:47 am
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Post Re: Warbot Mk6 - Regenerating
Are you 100% positive? If you are, then thank you: I'll add that to the first post. :grin:


Tue Jul 15, 2008 3:04 am
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Post Re: Warbot Mk6 - Regenerating
%100 ♥♥♥♥ positive.
I should know, the X-12 Skullbuster was based on the Stiletto pistols.


Tue Jul 15, 2008 3:38 am
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Post Re: Warbot Mk6 - Regenerating
Alright then, thank you very much. :) First post updated.


Tue Jul 15, 2008 4:19 am
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Post Re: Warbot Mk6 - Regenerating
And I miss ropeface.
Great Modder.


Tue Jul 15, 2008 1:02 pm
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Post Re: Warbot Mk6 - Regenerating
The only person who would remember Ropeface making this, and acting like that is Maxi.
I must be out of my mind to even think that you would have the slightest notion of the possibility of being Maxi.
I'm so far out of my skull.
Ok yeah someone kill me real quick to end my madness.
KEEL MEE PLEEEEEAAASSSSEEE


Wed Jul 16, 2008 6:19 am
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Post Re: Warbot Mk6 - Regenerating
I remember Piezo did this along with a few other robots he made long ago.
Ropeface made another robot which had the dual wield pistols, but it wasnt this.

40 eBucks bet that piezo did this.


Wed Jul 16, 2008 12:22 pm
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Post Re: Warbot Mk6 - Regenerating
I am with numgun on this I remember Piezo makeing this.


Fri Jul 18, 2008 11:13 pm
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Post Re: Warbot Mk6 - Regenerating
DUDE I seriously remeber this I thought he (it) was lost forever! YAY!


Thu Jul 31, 2008 4:20 pm
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Post Re: Warbot Mk6 - Regenerating
could someone PLZ convert and add a new DL link to this?
this bot ROCKS.
i had this mod but i deleted it once with cortex couse i had enough.
PLZ someone...!

EDIT: If someone does that id really like it if he/she also converts the Ghor faction cuz i somehow i cant convert it with the mod converter. also the error was: cannot find path: Base.rte/Actors/Coalition/HandFGA

i found this in the index.ini:
Code:
FilePath = FilePath = Base.rte/Actors/Coalition/HandFGA.bmp


And changed it into this:
Code:
FilePath = FilePath = Coalition.rte/Actors/SoldierHandFGA.bmp


Never Mind i saw the problem now it works you mus just convert thatfilepath^^^^^ the second one
i had the slashes on the other way (\) :oops:


Fri May 08, 2009 8:43 pm
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Post Re: Warbot Mk6 - Regenerating
good time was 14-18 build eeh..... my youthImage


Fri May 08, 2009 10:07 pm
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Post Re: Warbot Mk6 - Regenerating
could someone re-upload it


Sat May 09, 2009 12:08 pm
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Post Re: Warbot Mk6 - Regenerating
NECRO BUMP!


It probably isn't working because you NECRO-BUMP'D this thread.

Good day , sir.

Actually, this mod has been removed due to the hacker on April 1st - the rules state that you should do exactly what he's just done. So please stop flaming, consider yourself warned.

Good day to you, sir.


Sat May 09, 2009 3:59 pm
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