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 Warbot Mk6 - Regenerating 
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Joined: Wed Jan 24, 2007 11:53 pm
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Location: Silicon Valley, California
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Post Warbot Mk6 - Regenerating
Comes pre-equipped with dual bullet sprayers. Wounds disappear after some time. Healing lasts until wounds disappear.

Initial damage taken is equivalent to health increased. (1 Dmg = +1 HP; 200 Dmg = +200 HP)
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Hard outer armor reflects most small caliber rounds.
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Creator: Ropeface or Piezo?

Disclaimer: I did not make this mod. All content is the responsibility of the original creator.
I just converted it and made needed tweaks for Build 20.


Last edited by uberhen on Wed Jul 16, 2008 8:47 pm, edited 3 times in total.



Sun Jul 13, 2008 10:49 am
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Post Re: Warbot Mk6 - Regenerating
I remember this guy.
Totally imbalanced. Good times.


Sun Jul 13, 2008 12:13 pm
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Post Re: Warbot Mk6 - Regenerating
So the only way you can kill it is buy crushing it or things like instagib?


Sun Jul 13, 2008 2:59 pm
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Post Re: Warbot Mk6 - Regenerating
Tea wrote:
So the only way you can kill it is buy crushing it or things like instagib?

Nope.
Can't kill it.

I liked this mod back then. and now.
I wonder how this fares against the phoenix bots.


Sun Jul 13, 2008 3:49 pm
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Post Re: Warbot Mk6 - Regenerating
No, Tea is right.
Uuuuuh.


Sun Jul 13, 2008 4:05 pm
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Post Re: Warbot Mk6 - Regenerating
So it's sort of like a Phoenix Bot? Except this one has no giant laser spwaning it?


Sun Jul 13, 2008 4:50 pm
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Post Re: Warbot Mk6 - Regenerating
It's quite hard to kill but it is not invincible.
Headshots work if they gib the head.
And crushing.


Sun Jul 13, 2008 4:52 pm
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Post Re: Warbot Mk6 - Regenerating
And making it fly out of the screen. anyone has tried the Ypsilon on that thing?


Sun Jul 13, 2008 5:56 pm
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Post Re: Warbot Mk6 - Regenerating
That would kill it.
Because of the aforementioned headpopping.


Sun Jul 13, 2008 6:07 pm
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Post Re: Warbot Mk6 - Regenerating
So, wait... you can give a wound a limited life time, and when it disappears it gets taken away from GibWoundLimit?


Sun Jul 13, 2008 6:13 pm
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Post Re: Warbot Mk6 - Regenerating
@ MetalChao:Yep. I tried and it did. It also succumbs to explosions.


Sun Jul 13, 2008 6:13 pm
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Post Re: Warbot Mk6 - Regenerating
Awesome! I need to get back to my mom's house so I can play it though cause I have a mac here. :(


Sun Jul 13, 2008 6:25 pm
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Post Re: Warbot Mk6 - Regenerating
Darlos9D wrote:
So, wait... you can give a wound a limited life time, and when it disappears it gets taken away from GibWoundLimit?

Nope, no, I misunderstood what you said about the wounds disappearing.

Sigh... here I was hoping I could make regenerative armor before B21.


Sun Jul 13, 2008 6:59 pm
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Post Re: Warbot Mk6 - Regenerating
What's the actor on the left?....


Sun Jul 13, 2008 7:18 pm
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Post Re: Warbot Mk6 - Regenerating
NeoSeeker wrote:
What's the actor on the left?....


It's the army of two character
and the mod link is here viewtopic.php?f=61&t=11345


Mon Jul 14, 2008 1:00 am
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