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 Door Orientation Mod *UPDATE 
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Joined: Sun May 18, 2008 8:30 am
Posts: 732
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Post Re: Door Orientation Mod
CaveCricket48 wrote:
Read tiny text please.

Sorry, I didn't see that. Also, I hope next build makes this kind of stuff easier.


Thu Jul 31, 2008 3:54 am
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Why would it be any easier at all?

Doors are doors it's not like there's any way to simplify the process. The only thing doors have that's harder than anything else is sensor offsets, and those really aren't difficult.


Thu Jul 31, 2008 3:58 am
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Joined: Wed Nov 21, 2007 7:49 pm
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Roy-G-Biv wrote:
I think nickfury666 was the first to make a Door Orientation mod.
But that was just single doors rotating in all different directions.

Yes I did, but I must say these are much more useful :grin:
I'll definitely be using these a lot, thanks.


Thu Jul 31, 2008 5:00 am
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Post Re: Door Orientation Mod *UPDATE
Update. Read the main post for details.


Thu Sep 11, 2008 11:12 pm
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Had the same idea. *grin*
Don't kill me later, because you'll see them in my maps. :wink:

The numbers are cool though, although the screeny shows two 9's.


Fri Sep 12, 2008 6:55 am
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Joined: Mon Dec 10, 2007 9:54 pm
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Post Re: Door Orientation Mod *UPDATE
Oh fantastic, now I have to sort through 3 sets of the same material by different authors. :cry:

Oh well. :) I like the new small background chunks. The font of the new number BGs is wrong, though.


Fri Sep 12, 2008 7:34 am
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Post Re: Door Orientation Mod *UPDATE
ok thanks :grin:


Last edited by 2v50 on Fri Sep 12, 2008 4:19 pm, edited 1 time in total.



Fri Sep 12, 2008 3:48 pm
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Yeah, got that too. Nothing to worry about though. :)


Fri Sep 12, 2008 4:18 pm
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Post Re: Door Orientation Mod *UPDATE
Oops, I messed up setting up the backgrounds. I fixed the picture. The six was and is in the mod though.


Fri Sep 12, 2008 9:30 pm
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