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 Follow the Leader in a Bottle! 
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Follow the Leader in a Bottle!
Follower Clone
Have you ever wanted to through an object that looks uncannily
like a grenade and have a person come out?

ENTER FOLLOWER CLONE


The top Graphographers (Graf-aw-graffer) here at the nice town of WhereverIam
have combined their efforts and made the ultimate Clone that doesn't do much!

He likes to twitch, and he occasionally disappears! among other things.
He also likes to play (And it multiplies Like Rabbits) follow the leader.
The "leader" is the brain of course you dummy! It isn't very smart, it can
only track 15 waypoints throughout the course of a minute. And sometimes
he is bored and doesn't do anything. Oh and the AI just ignore him.

Thats why we have made a convenient Leader clone which comes with a pack of 6
Dummy Bottles and an SMG for punishing the unruly.

And thanks to our manufacturing techniques*, you can buy extra bottles for only 2 ounces of gold ($1,740 USD)!

Yes Thats right, you can get this amazing and fascinating abomination of nature for only 2 oz!


Synopsis: A failed attempt at making squad mates turned fun! You place a "Leader" (Brains Section) onto the scene, toss a few nades. And run. The first time is always the best experience.

Image

*Manufacturing Techniques include: Selecting the retarded clones, stuffing them in a bottle, and Selling them to You!


Last edited by zalo on Wed Aug 06, 2008 12:44 am, edited 1 time in total.



Tue Aug 05, 2008 11:16 pm
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Joined: Wed Jan 24, 2007 11:53 pm
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Location: Silicon Valley, California
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Post Re: Follow the Leader in a Bottle!
This looks very interesting. YGMDL. :)


Tue Aug 05, 2008 11:21 pm
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Joined: Sun May 18, 2008 8:30 am
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Post Re: Follow the Leader in a Bottle!
Infinitely multiplying clones are laggy.


Tue Aug 05, 2008 11:27 pm
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Joined: Fri Aug 24, 2007 8:29 pm
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Post Re: Follow the Leader in a Bottle!
Your coding never ceases to amuse me.


Tue Aug 05, 2008 11:39 pm
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Joined: Wed Jan 24, 2007 11:53 pm
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Location: Silicon Valley, California
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Post Re: Follow the Leader in a Bottle!
There's an error relating to your Flight.rte scene.

Code:
Failed to load datafile object with following path and name:
Flight.rte/Nullity


Wed Aug 06, 2008 12:41 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: Follow the Leader in a Bottle!
Hm, thought I fixed that exact problem before, ah well, its fixed now.


Wed Aug 06, 2008 12:45 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
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Post Re: Follow the Leader in a Bottle!
Thank you for the breeding meatshields, like in Dwarf's Fortress.


Wed Aug 06, 2008 12:46 am
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: Follow the Leader in a Bottle!
CandleJack wrote:
Infinitely multiplying clones are laggy.


Not if you have population control. :grin:


Wed Aug 06, 2008 12:49 am
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Joined: Sat Sep 22, 2007 7:28 pm
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Post Re: Follow the Leader in a Bottle!
It keeps crashing my CC.


Wed Aug 06, 2008 12:52 am
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Post Re: Follow the Leader in a Bottle!
zalo wrote:
CandleJack wrote:
Infinitely multiplying clones are laggy.


Not if you have population control. :grin:

YAAAY!!! Corruption in the system!


Wed Aug 06, 2008 1:24 am
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Post Re: Follow the Leader in a Bottle!
The D72Flamethrower keeps them under control, but it kills all of them sometimes.


Wed Aug 06, 2008 1:34 am
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Post Re: Follow the Leader in a Bottle!
Death Mode keeps them down, you know many things to ram into and instantly explode.


Wed Aug 06, 2008 1:56 am
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Joined: Sun Mar 30, 2008 6:08 pm
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Post Re: Follow the Leader in a Bottle!
1-800-FEMURGIF-NAOW


Wed Aug 06, 2008 3:15 am
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Joined: Fri Aug 01, 2008 6:44 pm
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Post Re: Follow the Leader in a Bottle!
Clever. I especially like the bit in the fine print that details exactly how much we're paying for the follower clones.

Dl'ed.


Wed Aug 06, 2008 3:34 am
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Post Re: Follow the Leader in a Bottle!
Got a bit of a problem here. The Leader appears to be uncontrollable, and does absolutely nothing besides switch inventory items. I'll switch to him, attempt to move, and fail. I can't even throw the nades. I've reinstalled the mod twice already, and it's not working.


Wed Aug 06, 2008 6:15 am
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