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 The Doomba 
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Joined: Mon Aug 27, 2007 7:56 pm
Posts: 1186
Location: Scotland
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Post Re: The Doomba
Those both look cute!

But the one Zalo chose is much nicer, and it's shiny, like grandads head.


Thu Aug 14, 2008 10:04 pm
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Joined: Fri Apr 06, 2007 4:31 pm
Posts: 367
Location: no u
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Post Re: The Doomba
Lol, this mod is awesome, and I love your description.
And seriously people, what the hell does it matter what kind of Goomba it is? When you whine about that it makes you look pathetic.


Fri Aug 15, 2008 8:04 pm
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Joined: Tue Apr 22, 2008 4:46 am
Posts: 39
Location: A Gallikers MyTea
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Post Re: The Doomba
Tea wrote:
Zalo, it refers to nullity in flight.rte.
EDIT: Beat me to it.

Tea, your chosen picture of a manatee/beachedwhale/enderofallfoods scares me. Horribly. It also mentally scars my delicate, fragile mind. Well, of what delicate fragilness it has left anyways.

On topic: I like this so fudging much! Being a avid lover of the mario series since having the nintendo, this is just win. Thank you. Insta DL. :>


Sat Aug 16, 2008 1:19 pm
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Joined: Sun Sep 16, 2007 12:35 am
Posts: 65
Location: Horiz land.Too horizontal!
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Post Re: The Doomba
The description made me laugh. I might download it but due to the MONSTRIFYING MONSTRANCEY SIZE of my mod folder, I probably wont.


Sat Aug 23, 2008 3:29 am
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Joined: Thu Aug 30, 2007 4:36 am
Posts: 65
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Post Re: The Doomba
Gah, the blue text hurts my eyes :cry:

i like this mod, never been done before, and its comical. DL'd


Mon Aug 25, 2008 10:42 pm
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Joined: Wed Aug 13, 2008 4:41 am
Posts: 50
Location: The milky way, Sol, Terra,Australia,Melbourne, A room in a house(listening to tool), -x???;3124=+:D
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Post Re: The Doomba
monstrance... that is the most awesome word.....


Tue Aug 26, 2008 8:44 am
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Joined: Fri Jul 11, 2008 12:19 pm
Posts: 33
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Post Zalo mod
It no work with build 21! PWEEZE FWIX IT :pipe:


Please?


Thu Sep 04, 2008 11:50 pm
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Joined: Tue Jan 01, 2008 5:56 am
Posts: 564
Location: Behind a DarKlone, trying to pierce its fudging armor!
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Post Re: The Doomba
That sort of leads me to a question, do build 20 mods need much if any modification to work with build21? From what I understand, Daniel didn't change minor things like "Military stuff" to "Military Tech" again, only how scenes and activities are Lua controlled right?


Fri Sep 05, 2008 12:00 am
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Joined: Sat Aug 25, 2007 5:50 am
Posts: 319
Location: Planet Telex
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Post Re: The Doomba
chill out pp, new person is new.


Mon Sep 08, 2008 11:45 am
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