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Ghost Clone
http://forums.datarealms.com/viewtopic.php?f=83&t=12406
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Author:  Exalion [ Wed Oct 15, 2008 4:53 am ]
Post subject:  Re: Ghost Clone

That's quite funny, I thought it was annoying habit common to many of us DRLFF goers. but it's the word filter!

Also, I made it non-invincible with GetsHitByMoss = 1. HitsMoss did nothing. It's awesome now, altgouh very very delicate. instagibs SO easily for some reason.

Author:  CandleJack [ Wed Oct 15, 2008 8:09 pm ]
Post subject:  Re: Ghost Clone

Would it be possible to make a gun that can kill people through walls and not damage the terrain with this?

Author:  ppiksmada [ Wed Oct 15, 2008 8:36 pm ]
Post subject:  Re: Ghost Clone

Purple made some kind of lance thing that did just what you're talking about. Lemme see if I can't find it.

Author:  wutangfan1990 [ Wed Oct 15, 2008 11:14 pm ]
Post subject:  Re: Ghost Clone

just look at the coding for Shook's anomlygun on his MARS.

Author:  secret_modder [ Thu Oct 16, 2008 5:44 pm ]
Post subject:  Re: Ghost Clone

I have changed my actor's HitMOs and GetsHitsByMOs to 0 and he is "ghost" he can go trough actors\doors but not walls.Is there anything more i need?

Next time, use the edit button instead of double-posting.

- Electro


CandleJack wrote:
Would it be possible to make a gun that can kill people through walls and not damage the terrain with this?


Look in AAL mod.It have InstanaGib rifle , blue and red colors.

Author:  Exalion [ Thu Oct 16, 2008 9:27 pm ]
Post subject:  Re: Ghost Clone

Yeah of course there is: thats why this is cool. you have to use custom atomgroups. Make them null. I'm not entirely sure how to do it myself, I've never tried modding atom groups.

Author:  uckfayffoay [ Sat Oct 18, 2008 11:48 pm ]
Post subject:  Re: Ghost Clone

SWEET JEASUS :shock: :shock: :shock: how do u come up with this
Warned again for being excessively stupid. Also smileys trimmed.

Author:  mountain_dew [ Fri Oct 24, 2008 10:06 pm ]
Post subject:  Re: Ghost Clone

HACKER! lol nice mod. this should be fun.

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