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[SG120] High powered combat shotgun [Added recoil!] [V-1.1]
http://forums.datarealms.com/viewtopic.php?f=83&t=12653
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Author:  Jackzon47 [ Fri Nov 14, 2008 1:46 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [V-1.0]

It needs a LOT more recoil. Thats the only bad part.

Author:  LowestFormOfWit [ Fri Nov 14, 2008 2:55 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [V-1.0]

When I was looking at your GIFs of it, I couldn't help but think the following:
-Firing Shotgun
...
-Loading Carnage, please wait.....
....
-Carnage loaded!
-Mutilating victim..... Complete!

Author:  DiviX [ Fri Nov 14, 2008 3:19 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [V-1.0]

LowestFormOfWit wrote:
When I was looking at your GIFs of it, I couldn't help but think the following:
-Firing Shotgun
...
-Loading Carnage, please wait.....
....
-Carnage loaded!
-Mutilating victim..... Complete!


i did that on purpose, pauses add some epicness.. like those movies when the good guy wielding a shotgun says a cool phrase and than a sound plays just like when you suck in air and stop like this: sswwooooooooppp! *Short noiseless pause* and than KABLAM!!!

Author:  Traikilla [ Fri Nov 14, 2008 9:13 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

DiviX wrote:
LowestFormOfWit wrote:
When I was looking at your GIFs of it, I couldn't help but think the following:
-Firing Shotgun
...
-Loading Carnage, please wait.....
....
-Carnage loaded!
-Mutilating victim..... Complete!


i did that on purpose, pauses add some epicness.. like those movies when the good guy wielding a shotgun says a cool phrase and than a sound plays just like when you suck in air and stop like this: sswwooooooooppp! *Short noiseless pause* and than KABLAM!!!

Usually a nice effect like is achieved with going very slow (or stopping yes) and then going faster for a bit after a short pause so the shot, hit , slash or whatever is actually normal or a bit faster and after the guy has been shot (or actually I am thinking about a sword hit at the moment :D), it cuts to slow again, with blood flying, to perhaps go fast to see the guy fall on the ground.
Trying your mod out soon :)

Author:  Morbo!!! [ Fri Nov 14, 2008 9:16 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

Did I see that right? The weapon seems to be animated. If so, I ruv you long time. Even then, it's still a nice weapon. DL.

Author:  The ClamV2 [Bot] [ Fri Nov 14, 2008 9:40 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

Uh just to let some people know (YOU KNOW WHO YOU ARE) MMC is voluntary, and how many times a day do you look in the MMC for a new mod?
How does it compare to how many times you look in the mods section?
That's really why the MMC is a bad idea, unless it's a whole new forum it will get no attention.

Author:  Geti [ Fri Nov 14, 2008 10:49 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

wow, someone already said what you did on the last page.
though a minor mod forum would be cool, i suppose. bit of a waste.
Morbo!!! wrote:
Did I see that right? The weapon seems to be animated. If so, I ruv you long time. Even then, it's still a nice weapon. DL.

thats not hard to do is it? even the standard pistol has animation..

Author:  Morbo!!! [ Fri Nov 14, 2008 10:58 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

Geti wrote:
Morbo!!! wrote:
Did I see that right? The weapon seems to be animated. If so, I ruv you long time. Even then, it's still a nice weapon. DL.

thats not hard to do is it? even the standard pistol has animation..

I know that, but the second frame only shows up for a single frame. Trying to put framecount higher than 1 doesn't work.

Author:  Tomaster [ Sat Nov 15, 2008 3:02 am ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

No, don't release these in packs, just release them one at a time, I like it better that way.

Author:  Control [ Sat Nov 15, 2008 4:49 am ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

Honestly, it feels like a slightly more powerful Spas12 with a worse sprite and a smoking muzzle flash and shell. Sounds are pretty good.

Overall: Meh.

Author:  coilgunner4 [ Sun Nov 16, 2008 5:51 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [V-1.0]

DiviX wrote:
thanks guys!

ill try not to make minor mods, even if they are good.

also: working on a anti infantry rocket launcher.


Oh I by all means make more minor mods I love them :lol:

I guess everyone just wants mod packs these days but I'd say the occasional single mod releases are a refreshing change, that don't bulk up my cc folder.

Author:  nothgiC [ Sun Nov 16, 2008 6:43 pm ]
Post subject:  Re: [SG120] High powered combat shotgun [Added recoil!] [V-1.1]

This is pretty cool. I love the slow-mo gifs. I will download and try it.

Edit:

It was fun blowing limbs off actors. It is a good mod. 7.5/10 for me.

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