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The KloneKannon - Why don't this thing blow up?
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Author:  Roon3 [ Sat Apr 18, 2009 11:00 am ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

Update on the Shredder:
The sprite:
Image

I've almost finished the gibs for the "Drum" (The part that's sticking out)
Image

Image

Still looks a bit empty, needs a few MOPixels and MOSPs.

I'll be posting updates in this thread from now on.

Comments?

Author:  Brainwashed [ Sat Apr 18, 2009 5:31 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

Looks really cool! The sprite is awesome and the gibs look pretty nice.

So, is it a spinning blade or a stationary laser blade?

Author:  Roon3 [ Sat Apr 18, 2009 6:30 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

Nope it drags actors to their doom using a craft tractor beam.
I'd like some comments on sprite please.

Author:  Flammablezombie [ Sat Apr 18, 2009 8:50 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

[Borat]It's-a Nice![/Borat]
Almost Crobo-like. You should offer your services in other projects.

Author:  FoiL [ Sat Apr 18, 2009 9:40 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

It kind of looks like the back end of an old cadillac, not that is a bad thing or whatnot.

Author:  war_man333 [ Sun Apr 19, 2009 10:27 am ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

It's a nice sprite, better than 'decent'.
Also is this a new smiley? :0
I think you should release that thing. NOW. >:c

Author:  Roon3 [ Sun Apr 19, 2009 12:12 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

Thanks guys, I really appreciate the comments.

Flammablezombie > Capnbubs let me use his Crobo palette for it. Also I do offer services, you people just don't know about it. (One example is Geti's, unreleased, zombie mod)

FoiL > Thanks, I see no resemblance though. :0 <- I used my smiley!!

war_man333 > I drew that new smiley too. The release will come eventually. (All need now are a few more gibs, SFX and a whole other module.)

The other module is a "Ray Shield," it stops actors and lets bullets through. I am aiming to both around the level of 1st party content. (Tons of gibs, hand painted glows and more)

Edit: Done with the Shredder I'm giving away a few betas.

Author:  Roon3 [ Tue Apr 21, 2009 2:29 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

Well betas ran very nicely, I fixed all the various bugs and stuff. All that's left is rotate the Shredder and its ready for a release.

Author:  Disst [ Tue Apr 21, 2009 2:50 pm ]
Post subject:  Re: The KloneKannon - Why don't this thing blow up?

can you make it the other way around?

like actors go through, but bullets bounce off?

like the sheilds in Halo 3. Maybe bullets only go through one side? I doubt it.

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