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 Bomb of One Thousand Suns 
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Bomb of One Thousand Suns
DSMK2 wrote:
The only eye-rape is looking at a real sun. I have no idea how this is eye-raping.

We should be blind by now.
Seeing that the stars we see at night are practically the same thing.


Sun Nov 23, 2008 3:47 pm
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Joined: Wed Oct 03, 2007 10:45 pm
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Post Re: Bomb of One Thousand Suns
Haha... I missed this bomb so much!

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Whitty's ♥♥♥♥♥es glow out with the rage of thousand suns!


Sun Nov 23, 2008 4:07 pm
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Post Re: Bomb of One Thousand Suns
Roy-G-Biv wrote:
Seeing that the stars we see at night are practically the same thing.

Lern2Physics


Sun Nov 23, 2008 5:44 pm
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Duh102 wrote:
Roy-G-Biv wrote:
Seeing that the stars we see at night are practically the same thing.

Lern2Physics

I am aware of that.
I was just jokingly joking about DSMK2's comment.


Sun Nov 23, 2008 7:35 pm
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Post Re: Bomb of One Thousand Suns
Argh, my eyes are burning! Still, its a nice bomb


Sun Nov 23, 2008 7:52 pm
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Joined: Fri Jun 15, 2007 6:47 am
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Post Re: Bomb of One Thousand Suns
this mode gave me the Blue Screen of Death! but it was only once. the other times it crashed my computer. i remember this mod. was it from b18 or b9? cause its old and fun when it doesnt crash your computer.


Sun Nov 23, 2008 8:56 pm
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Post Re: Bomb of One Thousand Suns
whitty wrote:
How many frames can a muzzleflash have? I can make illusions with it. :D


999 is max for everything .


Sun Nov 23, 2008 9:00 pm
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Post Re: Bomb of One Thousand Suns
grenade wrote:
whitty wrote:
How many frames can a muzzleflash have? I can make illusions with it. :D


999 is max for everything .

While that might seem assumable from the way they're numbered, I couldn't get a craft to have more than 50. While that was back in B18, I don't see why it would have changed.

I'd open photoshop and make a 5000X5000 yellow/black radial gradient, but something tells me CC wouldn't load it any time this millenia, and would certainly crash when you try to use it.


Sun Nov 23, 2008 9:08 pm
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