View unanswered posts | View active topics It is currently Tue Mar 19, 2024 8:06 am



This topic is locked, you cannot edit posts or make further replies.  [ 30 posts ]  Go to page 1, 2  Next
 Engine Launcher 
Author Message
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Engine Launcher
Well, mod compendium died... soooooo...

Engine Launcher.
Made by request.

Image
Image
Boom.

Also...
Image
New turret.

Honestly, I love this mod.
Go flying around on your jetpack shooting stuff.
It's super fun.

And the Crabs/turrets just murder stuff.

Enjoy.


Last edited by CrazyMLC on Fri Dec 12, 2008 2:30 am, edited 1 time in total.



Sun Dec 07, 2008 7:19 pm
Profile WWW

Joined: Sun May 18, 2008 5:47 am
Posts: 265
Reply with quote
Post Re: Engine Launcher
Nice, I was wanting one of these... Does the emitter have a delay so it doesnt fry your face?


Sun Dec 07, 2008 7:30 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Engine Launcher
It doesn't have a delay, but it doesn't murder you.

(unless if you shoot flying at really high speeds, but almost every gun has that problem).


Sun Dec 07, 2008 7:31 pm
Profile WWW
User avatar

Joined: Mon May 12, 2008 8:44 pm
Posts: 65
Reply with quote
Post Re: Engine Launcher
You're my hero! Also, glad one of my ideas is finally well received.


Sun Dec 07, 2008 8:42 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Engine Launcher
dracura wrote:
You're my hero! Also, glad one of my ideas is finally well received.

Your welcome. :)

I think it was a pretty good idea personally.


Sun Dec 07, 2008 9:01 pm
Profile WWW
User avatar

Joined: Tue Aug 21, 2007 12:51 am
Posts: 128
Location: Raleigh, North Carolina, USA
Reply with quote
Post Re: Engine Launcher
Just what I always wanted!
I love this.


Mon Dec 08, 2008 2:08 am
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Engine Launcher
Fredrick wrote:
Just what I always wanted!
I love this.

Yep...
An engine for an engine.

which, in the end, results in:
An engine for 2 engines, a dropship and 3 clones.


Mon Dec 08, 2008 2:10 am
Profile WWW
User avatar

Joined: Thu Jul 19, 2007 11:31 am
Posts: 249
Location: Sweden, Hallstavik
Reply with quote
Post Re: Engine Launcher
Now we don't even need to get hit by a randomly flying engine!

Just use this and confuse your enemies!

Hmm, will try when i has time.


Mon Dec 08, 2008 3:07 am
Profile WWW
User avatar

Joined: Tue Jul 10, 2007 11:20 pm
Posts: 7
Location: British Columbia, Canada
Reply with quote
Post Re: Engine Launcher
Now replace the engine with a fist for instant lols.

At least...for me...

Good Mod BTW.


Mon Dec 08, 2008 10:24 am
Profile WWW
User avatar

Joined: Mon Jul 16, 2007 9:50 am
Posts: 1512
Location: Tallahassee, FL
Reply with quote
Post Re: Engine Launcher
Man, now that the MMC is gone, the Mods section is getting back its old random retardedness.

Good times. I was kinda wondering why everything had been just "a few huge slowly progressing mods" for so long.

I will enjoy this engine launcher.


Mon Dec 08, 2008 5:19 pm
Profile YIM
User avatar

Joined: Fri Feb 16, 2007 8:43 pm
Posts: 1695
Location: AH SHIT FUCK AUGH
Reply with quote
Post Re: Engine Launcher
Haha, this looks like lulz to me! :3
I'll try it out, and see if it is lulz... And if i'm not mistaken, it will be.

@Darlos: Agreed. Nowadays it's all about "maek mod balanced for blucks sake" and so on. Needs more "for teh lulz :D" mods. 'course, it is possible to make mods both fun and balanced, but not really like, "roffle roffle"-bellytickle funny.


Mon Dec 08, 2008 5:34 pm
Profile WWW
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Engine Launcher
Darlos9D wrote:
Man, now that the MMC is gone, the Mods section is getting back its old random retardedness.

Good times. I was kinda wondering why everything had been just "a few huge slowly progressing mods" for so long.

Yep.

The compendium was bottling up all the creativity.
Any creative mod was put in the compendium.
Lol.

I remember when there were 3 different acid grenades on the first page at one time.
I remember when you would order a foot to stamp down on your enemies.

The good days.


Mon Dec 08, 2008 7:42 pm
Profile WWW
User avatar

Joined: Sun Jan 28, 2007 10:32 pm
Posts: 1609
Location: UK
Reply with quote
Post Re: Engine Launcher
crazyMLC wrote:
I remember when you would order a foot to stamp down on your enemies.


That would be epic if it used the Monty Python foot. :grin:

Also; nice... uh.. gun? I've always been amused by the destructive power of rogue engines, and it's fun to use... just not in close quarters of course. ;)


Mon Dec 08, 2008 7:58 pm
Profile YIM
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Engine Launcher
Arcalane wrote:
crazyMLC wrote:
I remember when you would order a foot to stamp down on your enemies.


That would be epic if it used the Monty Python foot.


It was the Monty Python foot.


Mon Dec 08, 2008 9:03 pm
Profile WWW
User avatar

Joined: Sun Apr 29, 2007 6:11 pm
Posts: 543
Location: The hood
Reply with quote
Post Re: Engine Launcher
This is the kind of mod that i miss, something simple, fun, and effective. Good job homie, keep up the good up the good work :).


Tue Dec 09, 2008 2:48 am
Profile WWW
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 30 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.279s | 15 Queries | GZIP : Off ]