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Our Guys {Update v1.2 12/22/2008} http://forums.datarealms.com/viewtopic.php?f=83&t=12961 |
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Author: | Sixteen [ Mon Dec 22, 2008 2:28 am ] |
Post subject: | Re: Our Guys {Update v1.1 12/14/2008} |
Didn't TheLastBanana make a fruit bomb pack? |
Author: | undertech [ Mon Dec 22, 2008 4:11 am ] |
Post subject: | Re: Our Guys {Update v1.1 12/14/2008} |
I don't know - I haven't been here for very long. On the other hand, my next additions to the mod will not be fruits (or at least whole, fresh ones). |
Author: | Hamburgler [ Mon Dec 22, 2008 4:21 am ] |
Post subject: | Re: Our Guys {Update v1.1 12/14/2008} |
Yeah, he made a fruit-bomb pack, and it was pretty cool back in whatever barbaric Build it was for. Mostly land-mine-type stuff, you know, like the DURIAN OF DOOM and watermelons that gibbed pink pulp with seed pips and stuff. I just realized I've got hideous seniority here and I couldn't script a SUPER AK 100000 RPM DEATH GUN [V2!] to save my life. |
Author: | undertech [ Tue Dec 23, 2008 4:41 am ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
New stuff. Hopefully it'll be fun and not broken by B23. |
Author: | W0w00t [ Tue Dec 23, 2008 4:52 am ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
ya kool, i wan 2 try this slightyl!! DLin' right nao. |
Author: | Brainwashed [ Tue Dec 23, 2008 4:58 am ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
I tested the new stuff and it's not bad at all. But this mod is beginning to be nonsensical. Fruit bombs, "Their Guys", and a radish-bomb-seed planter. It's still fun and very well sprited/coded, but I fear it's become a bit ridiculous. |
Author: | Gotcha! [ Tue Dec 23, 2008 7:40 am ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
It seems another excellent spriter is added to our ranks. Truely excellent work, undertech. |
Author: | Subiw [ Tue Dec 23, 2008 7:49 am ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
The RADD is great fun. Well done with the idea and execution. |
Author: | Exalion [ Tue Dec 23, 2008 12:23 pm ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
Brainwashed wrote: it's become a bit ridiculous. This is a good thing. This mod is excellent because: - The sprites rock - It's well coded and has a few semi-original ideas - It's a silly, fun mod that still is balanced and fits into the game, unlike other silly mods. eg engine launcher, which is the definition of OVA-POWAAD. Top work. Watermelon bomb lol. |
Author: | undertech [ Tue Dec 23, 2008 9:12 pm ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
I would eventually like to do a coherent mod, much like the ones here that inspired me so far. But as a beginning modder, I did not just want to jump into that. View this as sort of a learning process into which I just collect what I've come up with so far (I doubt you all would be amused if I released everything I have so far individually). So no, this isn't really meant to be a faction per se. I just kinda whipped up some sort of explanation because I didn't want to call it Undertech's pack'o mods (no offense to those who do that though). |
Author: | The Decaying Soldat [ Fri Dec 26, 2008 4:34 am ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
Female soldiers. Wow,haven't seen those in CC for a while. And I have to say. The RADD is one of the funniest weapon I've ever used. I love it!!! Though I think the actors can use some better shading and lines, but don't get me wrong, they're already good. |
Author: | Preacher [ Thu Jan 01, 2009 4:45 pm ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
Really reminds me of metal slug. This mod was really great so i had to make custom activities.ini just to battle the Their units. Only thing what it is missing is a shotgun and some zombies which would fit this theme... |
Author: | robolee [ Thu Jan 01, 2009 9:07 pm ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
Everything in this is awesome except I don't like the names of the actors, I would prefer just a simple name, it doesn't have to be descriptive, that's what the description is for. |
Author: | dapaperboy [ Sat Jan 03, 2009 7:25 pm ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
your sprites make love and caress my eyeballs. i love you. and cool mod. i want moar story! MOAR! |
Author: | wutangfan1990 [ Sat Jan 03, 2009 8:09 pm ] |
Post subject: | Re: Our Guys {Update v1.2 12/22/2008} |
undertech wrote: I would eventually like to do a coherent mod, much like the ones here that inspired me so far. But as a beginning modder, I did not just want to jump into that. View this as sort of a learning process into which I just collect what I've come up with so far (I doubt you all would be amused if I released everything I have so far individually). So no, this isn't really meant to be a faction per se. I just kinda whipped up some sort of explanation because I didn't want to call it Undertech's pack'o mods (no offense to those who do that though). You could make a Pack-O-Stuff |
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