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Se7en's Random Mods
http://forums.datarealms.com/viewtopic.php?f=83&t=13290
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Author:  Geti [ Mon Jan 12, 2009 1:51 pm ]
Post subject:  Re: Se7en's Random Mods

sphere shotgun made me do this face :shock:
great effect, i never knew you could make a gun that shot superheated fireflys into a fun thing to use, but you did. love all the orange and the general feel, rape cannon was underwhelming, for all the effects used elsewhere. still, helped me level the play field to test ♥♥♥♥ out, so hooray. this is quite possibly the most fun mod thats been made for CC in the last few months. its got lots of polish and really fun concepts. bravo.
(maybe clean up some of the stuff left over from testing, jetpack test actor in the buy menu for instance)
oh, great energy effects btw. maybe make the ones used in the energy ball fade faster though, they seem kinda ugly at the moment. if they faded faster it would seem more smokey, and because the intensity would stay the same there would still be the awesome flash.

Author:  Amazigh [ Wed Jan 21, 2009 11:43 pm ]
Post subject:  Re: Se7en's Random Mods

Bumpdate
Thanks for all the positive feedback, i've rebalanced most of the rifles, changed most guns costs and added some new things

Author:  Disst [ Mon Feb 16, 2009 5:10 pm ]
Post subject:  Re: Se7en's Random Mods

this. is. epic.

thankyou.

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